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TU19: merge Minecraft.World/Containers
keeping virtual destructors where possible
This commit is contained in:
136
Minecraft.World/Containers/FireworksMenu.cpp
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136
Minecraft.World/Containers/FireworksMenu.cpp
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#include "../Platform/stdafx.h"
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#include "../Headers/net.minecraft.world.entity.player.h"
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#include "../Headers/net.minecraft.world.level.h"
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#include "../Headers/net.minecraft.world.level.tile.h"
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#include "../Headers/net.minecraft.world.item.h"
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#include "../Headers/net.minecraft.world.item.crafting.h"
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#include "CraftingContainer.h"
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#include "ResultContainer.h"
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#include "ResultSlot.h"
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#include "FireworksMenu.h"
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FireworksMenu::FireworksMenu(std::shared_ptr<Inventory> inventory, Level* level,
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int xt, int yt, int zt)
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: AbstractContainerMenu() {
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m_canMakeFireworks = false;
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m_canMakeCharge = false;
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m_canMakeFade = false;
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craftSlots =
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std::shared_ptr<CraftingContainer>(new CraftingContainer(this, 3, 3));
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resultSlots = std::shared_ptr<ResultContainer>(new ResultContainer());
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this->level = level;
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x = xt;
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y = yt;
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z = zt;
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addSlot(new ResultSlot(inventory->player, craftSlots, resultSlots, 0,
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120 + 4, 31 + 4));
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for (int y = 0; y < 3; y++) {
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for (int x = 0; x < 3; x++) {
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addSlot(new Slot(craftSlots, x + y * 3, 30 + x * 18, 17 + y * 18));
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}
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}
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for (int y = 0; y < 3; y++) {
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for (int x = 0; x < 9; x++) {
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addSlot(
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new Slot(inventory, x + y * 9 + 9, 8 + x * 18, 84 + y * 18));
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}
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}
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for (int x = 0; x < 9; x++) {
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addSlot(new Slot(inventory, x, 8 + x * 18, 142));
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}
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slotsChanged(); // 4J - removed craftSlots parameter, see comment below
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}
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void FireworksMenu::slotsChanged() // 4J used to take a shared_ptr<Container>
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// but wasn't using it, so removed to
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// simplify things
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{
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FireworksRecipe::updatePossibleRecipes(craftSlots, &m_canMakeFireworks,
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&m_canMakeCharge, &m_canMakeFade);
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resultSlots->setItem(0, Recipes::getInstance()->getItemFor(
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craftSlots, level, Recipes::pFireworksRecipes));
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}
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void FireworksMenu::removed(std::shared_ptr<Player> player) {
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AbstractContainerMenu::removed(player);
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if (level->isClientSide) return;
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for (int i = 0; i < 9; i++) {
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std::shared_ptr<ItemInstance> item = craftSlots->removeItemNoUpdate(i);
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if (item != NULL) {
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player->drop(item);
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}
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}
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}
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bool FireworksMenu::stillValid(std::shared_ptr<Player> player) { return true; }
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std::shared_ptr<ItemInstance> FireworksMenu::quickMoveStack(
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std::shared_ptr<Player> player, int slotIndex) {
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std::shared_ptr<ItemInstance> clicked = nullptr;
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Slot* slot = slots.at(slotIndex);
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if (slot != NULL && slot->hasItem()) {
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std::shared_ptr<ItemInstance> stack = slot->getItem();
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clicked = stack->copy();
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if (slotIndex == RESULT_SLOT) {
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if (!moveItemStackTo(stack, INV_SLOT_START, USE_ROW_SLOT_END,
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true)) {
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return nullptr;
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}
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slot->onQuickCraft(stack, clicked);
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} else if (slotIndex >= INV_SLOT_START && slotIndex < INV_SLOT_END) {
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if (isValidIngredient(stack, -1) &&
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moveItemStackTo(stack, CRAFT_SLOT_START, CRAFT_SLOT_END,
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false)) {
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} else if (!moveItemStackTo(stack, USE_ROW_SLOT_START,
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USE_ROW_SLOT_END, false)) {
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return nullptr;
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}
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} else if (slotIndex >= USE_ROW_SLOT_START &&
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slotIndex < USE_ROW_SLOT_END) {
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if (isValidIngredient(stack, -1) &&
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moveItemStackTo(stack, CRAFT_SLOT_START, CRAFT_SLOT_END,
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false)) {
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} else if (!moveItemStackTo(stack, INV_SLOT_START, INV_SLOT_END,
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false)) {
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return nullptr;
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}
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} else {
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if (!moveItemStackTo(stack, INV_SLOT_START, USE_ROW_SLOT_END,
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false)) {
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return nullptr;
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}
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}
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if (stack->count == 0) {
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slot->set(nullptr);
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} else {
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slot->setChanged();
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}
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if (stack->count == clicked->count) {
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// nothing moved
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return nullptr;
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} else {
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slot->onTake(player, stack);
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}
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}
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return clicked;
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}
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bool FireworksMenu::canTakeItemForPickAll(std::shared_ptr<ItemInstance> carried,
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Slot* target) {
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return target->container != resultSlots &&
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AbstractContainerMenu::canTakeItemForPickAll(carried, target);
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}
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bool FireworksMenu::isValidIngredient(std::shared_ptr<ItemInstance> item,
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int slotId) {
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if (item == NULL || slotId == RESULT_SLOT) return true;
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return FireworksRecipe::isValidIngredient(item, m_canMakeFireworks,
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m_canMakeCharge, m_canMakeFade);
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}
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