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feat(jui): add anvil screen
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@@ -1,6 +1,7 @@
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#include "../Platform/stdafx.h"
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#include "LocalPlayer.h"
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#include "UI/Screens/HorseInventoryScreen.h"
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#include "UI/Screens/RepairScreen.h"
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#include "User.h"
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#include "../Input/Input.h"
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#include "../GameState/StatsCounter.h"
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@@ -644,8 +645,7 @@ bool LocalPlayer::startEnchanting(int x, int y, int z,
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bool LocalPlayer::startRepairing(int x, int y, int z) {
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#ifdef ENABLE_JAVA_GUIS
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// minecraft.setScreen(new RepairScreen(inventory, level, x, y, z));
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// FUCK YOU 4J FIRST AND FOREMOST
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minecraft->setScreen(new RepairScreen(inventory, level, x, y, z));
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bool success = true;
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#else
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bool success =
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