fix: resolve all build warnings and notes

This commit is contained in:
MatthewBeshay
2026-03-23 18:53:18 +11:00
parent 7a35d1caa2
commit fed9cf2d95
45 changed files with 294 additions and 244 deletions

View File

@@ -523,7 +523,7 @@ bool MultiPlayerLevel::setData(
// better to early out here
int d = getData(x, y, z);
if ((d == data)) {
if (d == data) {
// If we early-out, its important that we still do a checkLight here
// (which would otherwise have happened as part of
// Level::setTileAndDataNoUpdate) This is because since we are