38 Commits

Author SHA1 Message Date
Tropical
2912e9ae2e refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
Tropical
e4883d87fc replace __debugbreak with assert, fix full build 2026-04-07 18:58:49 -05:00
Tropical
d9f2cb03c7 nuke more unused stubs 2026-04-07 18:00:30 -05:00
Tropical
c6285c903d nuke PlatformServices 2026-04-07 17:38:21 -05:00
Tropical
2f1a6f265f reorganize file i/o 2026-04-07 17:32:19 -05:00
Tropical
8a1b3cc1c4 attempt to clean up renderer 2026-04-07 15:55:45 -05:00
Tropical
28931d5380 split out platform/storage 2026-04-07 14:43:07 -05:00
Tropical
0bdef577f5 reorganize actions/constants for profile and input 2026-04-07 12:43:47 -05:00
Tropical
25e6f7159e split out platform/profile to its own folder 2026-04-07 12:24:36 -05:00
Tropical
a3a21557f8 split out platform/input to its own folder 2026-04-07 12:12:42 -05:00
MatthewBeshay
f28c722da4 refactor: split QNet stubs out of XboxStubs.cpp, remove dead Xbox symbols 2026-04-06 20:32:24 -05:00
MatthewBeshay
54a1f90212 refactor: move misplaced headers to their proper modules 2026-04-06 20:32:24 -05:00
MatthewBeshay
d814a78453 refactor: flatten app/ and util/ directory structure 2026-04-06 20:32:24 -05:00
DecalOverdose
e452788fff Revert "Initial Android Support" 2026-04-05 21:16:01 +04:00
ItzVladik
fa6861b221 Initial Android Support 2026-04-05 16:49:56 +00:00
ItzVladik
1ea1801271 Edit meson scripts to compile for Android 2026-04-05 08:18:29 +00:00
MatthewBeshay
7ecb17596a refactor: migrate platform interface callbacks from C-style to std::function 2026-04-04 09:42:27 +11:00
JuiceyDev
57641ebcca refactor: made renderer clean buffer 2026-04-04 00:16:08 +02:00
JuiceyDev
dc7625dfdd fix: faster rendering pipeline & introduction to new gl constraints. 2026-04-03 23:38:52 +02:00
Tropical
94cabb657d move shaders folder inside of sdl2 2026-04-03 10:00:02 -05:00
MatthewBeshay
5105f89648 refactor: use std::endian directly, enum class EDefaultSkins, rename reserved-prefix helpers 2026-04-03 19:05:19 +11:00
MatthewBeshay
decc20b70f refactor: dissolve console_helpers into util, platform, and minecraft 2026-04-03 19:01:05 +11:00
MatthewBeshay
98e23cfd4d refactor: consolidate file I/O into IPlatformFileIO, delete PortableFileIO and PathHelper 2026-04-03 18:57:29 +11:00
MatthewBeshay
bc2a0d6c7f feat: add IPlatformFileIO interface for cross-platform file access 2026-04-03 18:57:29 +11:00
MatthewBeshay
f2a6d29fa1 refactor: wire IPlatformLeaderboard and IPlatformNetwork into PlatformServices 2026-04-03 18:57:29 +11:00
Sally Knight
3c3a5759b8 fix(render): clamp combined diffuse lighting to prevent overlighting
SPECIFICALLY on the top face where both lights add up to >1, causing the issue in the first place
2026-04-03 04:07:48 +03:00
Tropical
42f6178703 nuke DirectXMath 2026-04-02 12:34:24 -05:00
MatthewBeshay
eacf5ccf30 refactor: remove backwards-compat enum aliases from PlatformTypes 2026-04-02 16:30:19 +11:00
MatthewBeshay
26222f26e0 refactor: fold 4J.Common into platform types, eliminate last 4J directory 2026-04-02 16:27:06 +11:00
MatthewBeshay
11f9bd6046 refactor: move Minecraft.Client into app 2026-04-02 16:09:32 +11:00
MatthewBeshay
e5a859f8a7 refactor: move 4J implementations into platform/sdl2 2026-04-02 16:03:08 +11:00
MatthewBeshay
35b63da24d refactor: migrate CPlatformNetworkManager into IPlatformNetwork 2026-04-02 15:42:22 +11:00
MatthewBeshay
7b1a6092e1 refactor: extract IPlatformLeaderboard from LeaderboardManager 2026-04-02 15:36:42 +11:00
Tropical
e57105c5b3 rename IPlatformRender to IPlatformRenderer 2026-04-01 20:16:33 -05:00
Tropical
6eb277c9aa run IWYU on entire codebase 2026-04-01 18:02:06 -05:00
Tropical
dc4e2287ee run clang-format to order includes, fix include ordering errors 2026-04-01 15:59:19 -05:00
Tropical
dd93cfe91e format everything 2026-04-01 13:48:29 -05:00
Tropical
8315a5ba2b rename minecraft folder to `targets 2026-04-01 13:27:58 -05:00