MatthewBeshay
|
5d86773134
|
refactor: relocate IPlatformNetwork/Leaderboard/Game interfaces to platform/
|
2026-04-09 15:42:23 +10:00 |
|
MatthewBeshay
|
cd4b39cf88
|
style: clang-format the entire project
|
2026-04-09 15:24:13 +10:00 |
|
MatthewBeshay
|
81c2eb82f0
|
fix: clear all build warnings and clean up review nits
|
2026-04-09 15:24:13 +10:00 |
|
MatthewBeshay
|
b032e2a3a0
|
refactor: use function-local statics for platform accessors to dodge SIOF
|
2026-04-09 15:24:13 +10:00 |
|
MatthewBeshay
|
60410f59bf
|
refactor: split GLRenderer so the class is not tangled with GL macros
|
2026-04-09 15:24:13 +10:00 |
|
MatthewBeshay
|
9834a95f0e
|
build: break platform_sdl2 up into per-subsystem libraries
|
2026-04-09 15:24:13 +10:00 |
|
Tropical
|
2912e9ae2e
|
refactor: nuke all widestrings and widechars everywhere
|
2026-04-07 23:23:31 -05:00 |
|
Tropical
|
d9f2cb03c7
|
nuke more unused stubs
|
2026-04-07 18:00:30 -05:00 |
|
Tropical
|
2f1a6f265f
|
reorganize file i/o
|
2026-04-07 17:32:19 -05:00 |
|
Tropical
|
8a1b3cc1c4
|
attempt to clean up renderer
|
2026-04-07 15:55:45 -05:00 |
|