Commit Graph

33 Commits

Author SHA1 Message Date
notmatthewbeshay
9e20f8007f Use standard thumbnail types in save list data 2026-03-11 15:38:43 +11:00
notmatthewbeshay
ca72052b4c Remove Win32 types from UI substitution textures 2026-03-11 15:38:42 +11:00
notmatthewbeshay
e83cf9a2f3 Use standard buffer types for TMS files 2026-03-11 15:38:42 +11:00
notmatthewbeshay
eb52911d25 Use standard buffer types for TPD extraction 2026-03-11 15:38:42 +11:00
notmatthewbeshay
5f991ccd6a Use standard buffer types for in-memory TPD data 2026-03-11 15:38:42 +11:00
notmatthewbeshay
37aa3463be Use standard buffer types for in-memory textures 2026-03-11 15:38:42 +11:00
notmatthewbeshay
c4947ce99a Use standard screenshot buffer types 2026-03-11 15:38:42 +11:00
notmatthewbeshay
d2db55e050 Use standard thumbnail buffer types 2026-03-11 15:38:42 +11:00
notmatthewbeshay
3e89da8dff Use standard byte buffers for save image metadata 2026-03-11 15:38:42 +11:00
notmatthewbeshay
2bc55b838d Remove Win32 byte types from game rule helpers 2026-03-11 15:38:42 +11:00
notmatthewbeshay
0437fb921f Use standard byte counts for base save data 2026-03-11 15:38:42 +11:00
notmatthewbeshay
0ab0fd9209 Standardise fixed-width integer usage in touched files 2026-03-11 15:38:42 +11:00
notmatthewbeshay
83ba8d8384 Use a portable seek origin for save files 2026-03-11 15:38:41 +11:00
MatthewBeshay
ca942717cb Merge branch '4jcraft:dev' into issue/51-phase-1-portable-win32-cleanup 2026-03-11 06:44:56 +11:00
Echo J.
8a8280b242 GameNetworkManager: Fix incorrect infinity value redefinition
WaitForSingleObject() uses the maximum 32-bit value for specifying infinite timeout (while INFINITY might overflow that sized value back to 0) which caused the server wait event to not actually wait when compiled with Clang (and the game to be forever stuck on a black screen due to abnormal server state)
2026-03-10 20:00:07 +02:00
MatthewBeshay
2a2558ace3 Merge branch '4jcraft:dev' into issue/51-phase-1-portable-win32-cleanup 2026-03-10 18:39:30 +11:00
Tropical
e4868446bd chore: add comments for 4jcraft-added functionality, undo #135 2026-03-09 19:46:54 -05:00
notmatthewbeshay
d1b2b8cedb Use standard byte counts in save file IO 2026-03-10 10:20:17 +11:00
notmatthewbeshay
f5326bfe3b Remove Win32 byte types from colour tables 2026-03-10 10:14:00 +11:00
notmatthewbeshay
26c3ac6197 Remove DWORD texture pack IDs from image metadata APIs 2026-03-10 10:13:59 +11:00
notmatthewbeshay
fc1e696409 Remove DWORD texture pack IDs from app path helpers 2026-03-10 10:13:59 +11:00
notmatthewbeshay
91c8698358 Remove DWORD from required texture pack app state 2026-03-10 10:13:59 +11:00
notmatthewbeshay
e372b25075 Remove DWORD texture pack IDs from UI launch params 2026-03-10 10:13:59 +11:00
notmatthewbeshay
b47ed0af98 Remove Win32 metadata types from level generation interfaces 2026-03-10 10:13:59 +11:00
notmatthewbeshay
c10b1a1706 Remove DWORD sizes from DLC payload APIs 2026-03-10 10:13:59 +11:00
notmatthewbeshay
7bdf4c8ced Remove Win32 byte counts from texture pack images 2026-03-10 10:13:59 +11:00
notmatthewbeshay
61808e925a Remove Win32 byte pointers from DLC pack blobs 2026-03-10 10:13:58 +11:00
notmatthewbeshay
66538b67f2 Remove Win32 byte pointers from DLC file interfaces 2026-03-10 10:13:58 +11:00
Tropical
66b10b8226 fix: remove vibecoded socket initialization fix 2026-03-09 09:52:47 -05:00
Tropical
4be19958ea Merge branch 'dev' into refactor/untangle-assets-mess 2026-03-09 01:20:45 -05:00
Tropical
4d543dd59d fix: use Common/Media/MediaLinux.arc for mediapath 2026-03-09 00:34:28 -05:00
Tropical
5a36950239 fix: shuffle around remaining paths to get everything building again/home/tropical/Documents/GitHub/4jcraft-real/Minecraft.World/Level/../../Minecraft.Client/Textures/Packs/TexturePack.h 2026-03-09 00:34:09 -05:00
Tropical
ad1e8369bc refactor: move Common to Platform/Common 2026-03-09 00:17:42 -05:00