notmatthewbeshay
|
0ab0fd9209
|
Standardise fixed-width integer usage in touched files
|
2026-03-11 15:38:42 +11:00 |
|
MatthewBeshay
|
2a2558ace3
|
Merge branch '4jcraft:dev' into issue/51-phase-1-portable-win32-cleanup
|
2026-03-10 18:39:30 +11:00 |
|
Tropical
|
e4868446bd
|
chore: add comments for 4jcraft-added functionality, undo #135
|
2026-03-09 19:46:54 -05:00 |
|
notmatthewbeshay
|
344921bb26
|
Remove DWORD from tesselator TLS storage
|
2026-03-10 10:14:01 +11:00 |
|
notmatthewbeshay
|
96a7519f5d
|
Remove DWORD from chunk TLS storage
|
2026-03-10 10:14:01 +11:00 |
|
notmatthewbeshay
|
529ecb8185
|
Remove LPVOID from level renderer rebuild threads
|
2026-03-10 10:14:01 +11:00 |
|
notmatthewbeshay
|
8da27c59ad
|
Remove LPVOID from game renderer update thread
|
2026-03-10 10:14:01 +11:00 |
|
MathiewMay
|
3f1c95418f
|
removed the turnOnLightLayer on handRenderer so that it renders correctly (similar to how chunk renderer had to be disbaled for proper rednering)
Add nullptr check before calling redner on itemInHandRenderre to prevent a occasional seg fault.
|
2026-03-09 13:25:56 -04:00 |
|
Emily
|
e13c573ecc
|
disable vsync and force maxFps to zero
|
2026-03-09 13:03:23 -04:00 |
|
Sally Knight
|
63bed1be5d
|
fix: remove hardcoded interpolation
fixes the game feeling like low fps
|
2026-03-09 14:12:02 +04:00 |
|
Tropical
|
4be19958ea
|
Merge branch 'dev' into refactor/untangle-assets-mess
|
2026-03-09 01:20:45 -05:00 |
|
Tropical
|
5a36950239
|
fix: shuffle around remaining paths to get everything building again/home/tropical/Documents/GitHub/4jcraft-real/Minecraft.World/Level/../../Minecraft.Client/Textures/Packs/TexturePack.h
|
2026-03-09 00:34:09 -05:00 |
|
lotaviods
|
d1c602c2d7
|
fix: Camera movement and player hand
|
2026-03-09 00:53:44 -03:00 |
|
Tropical
|
54dab7708d
|
refactor: rename Build -> Platform in Minecraft.World
|
2026-03-08 21:33:18 -05:00 |
|
JuiceyDev
|
f12cd2e1f2
|
Merge origin/dev into reapply/dev-on-upstream-202603082259 - auto-resolved conflicts preferring origin/dev
|
2026-03-08 23:19:14 +01:00 |
|
Tropical
|
66248339e5
|
refactor: unglob std::dynamic_pointer_cast
|
2026-03-08 22:44:00 +01:00 |
|
Tropical
|
5045acb86e
|
fix: unglob everything else and make it build
|
2026-03-08 22:44:00 +01:00 |
|
Tropical
|
a2e6957383
|
fix: unglob std::{min, max}, manual stuff
|
2026-03-08 22:43:59 +01:00 |
|
Tropical
|
cce3b0fdfe
|
refactor: unglob std::deque
|
2026-03-08 22:43:59 +01:00 |
|
Tropical
|
9a1e4e7752
|
refactor: byebye using namespace std
shoo
|
2026-03-08 22:43:44 +01:00 |
|
Tropical
|
6c4c3a9c94
|
refactor: unglob std::unordered_set
|
2026-03-08 22:43:43 +01:00 |
|
Tropical
|
5fad08b9fd
|
refactor: begin unglobbing std::vector
|
2026-03-08 22:43:43 +01:00 |
|
Tropical
|
cff2fc5f44
|
refactor: unglob std::wstring
|
2026-03-08 22:43:43 +01:00 |
|
Tropical
|
c571014bc9
|
refactor: unglob std::unordered_map
|
2026-03-08 22:43:43 +01:00 |
|
Tropical
|
8812c3967b
|
refactor: unglob std::shared_ptr
|
2026-03-08 22:43:43 +01:00 |
|
zukrmn
|
42b0352ec3
|
fix: resolve all remaining compilation warnings
|
2026-03-08 22:40:41 +01:00 |
|
Tropical
|
052a656673
|
fix: remove byte type alias
|
2026-03-08 22:39:40 +01:00 |
|
JuiceyDev
|
44251492ff
|
im gonna ry it works im so happy
|
2026-03-08 21:54:27 +01:00 |
|
JuiceyDev
|
3657169222
|
fixing my mistake in w
|
2026-03-08 17:18:21 +01:00 |
|
JuiceyDev
|
3c825a244c
|
w
|
2026-03-08 17:03:55 +01:00 |
|
Tropical
|
43a28fc490
|
Merge pull request #71 from 4jcraft/refactor/no-std-wildcard
refactor: remove `using namespace std`
|
2026-03-08 10:09:33 -05:00 |
|
zukrmn
|
ca11afdfca
|
fix: resolve all remaining compilation warnings
|
2026-03-07 04:43:50 +00:00 |
|
Tropical
|
ed551d8658
|
refactor: unglob std::dynamic_pointer_cast
|
2026-03-06 22:13:29 -06:00 |
|
Tropical
|
e0479e90b4
|
fix: unglob everything else and make it build
|
2026-03-06 21:06:31 -06:00 |
|
Tropical
|
04ff82ba70
|
fix: unglob std::{min, max}, manual stuff
|
2026-03-06 20:47:11 -06:00 |
|
Tropical
|
967ffbb2a6
|
refactor: unglob std::deque
|
2026-03-06 20:41:22 -06:00 |
|
JuiceyDev
|
8077e706e7
|
wawa the third
|
2026-03-07 00:20:11 +01:00 |
|
JuiceyDev
|
6d46ef2273
|
wawa
|
2026-03-07 00:17:56 +01:00 |
|
JuiceyDev
|
9dda66e0fc
|
wa
|
2026-03-07 00:16:44 +01:00 |
|
JuiceyDev
|
0ae4ba9dc6
|
wawa
|
2026-03-07 00:14:19 +01:00 |
|
JuiceyDev
|
a4ad9f771e
|
wawa
|
2026-03-07 00:11:28 +01:00 |
|
JuiceyDev
|
ffbb8598d4
|
wawa
|
2026-03-07 00:09:19 +01:00 |
|
JuiceyDev
|
8281af31b6
|
this will break the whole renderer pipeline
|
2026-03-07 00:08:03 +01:00 |
|
JuiceyDev
|
03f92a4dd7
|
wa
|
2026-03-07 00:05:51 +01:00 |
|
JuiceyDev
|
30e9149e29
|
wawawa
|
2026-03-07 00:02:06 +01:00 |
|
JuiceyDev
|
9dbdee6c30
|
hihihihihih
|
2026-03-06 23:58:56 +01:00 |
|
JuiceyDev
|
99f1dcf898
|
test
|
2026-03-06 23:50:56 +01:00 |
|
JuiceyDev
|
0b405ad590
|
cough couughhcougghhhc ougghh
|
2026-03-06 22:13:02 +01:00 |
|
JuiceyDev
|
2f8ed831fc
|
fix: enable TRIANGLE_MODE and use correct OpenGL constants to fix invisible terrain
|
2026-03-06 22:10:41 +01:00 |
|
JuiceyDev
|
12c48a02ad
|
fix: use standard OpenGL constants on Linux to fix invisible terrain
|
2026-03-06 21:43:31 +01:00 |
|