orng
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87e8078a65
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refactor: remove new Vec3
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2026-03-26 14:01:14 -05:00 |
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Sally Knight
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98eea45bb7
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fix: restore entity lighting, use tesselated clouds for night-time lighting
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2026-03-23 20:33:55 +03:00 |
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Tropical
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8f90088611
|
TU19: merge Minecraft.Client/Rendering
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2026-03-21 22:28:58 -05:00 |
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Tropical
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e8424f2000
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chore: format Minecraft.Client
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2026-03-13 17:10:10 -05:00 |
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notmatthewbeshay
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5f8c9c8a25
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Merge upstream/dev into issue/51-phase-1-portable-win32-cleanup
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2026-03-11 17:09:16 +11:00 |
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notmatthewbeshay
|
0ab0fd9209
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Standardise fixed-width integer usage in touched files
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2026-03-11 15:38:42 +11:00 |
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Sally Knight
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c42f71ba22
|
fix: restore and fix entity, block and hand lighting
Block and entity light layers are done differently for now due to some caveats with light map transformation
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2026-03-11 07:13:48 +03:00 |
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notmatthewbeshay
|
8da27c59ad
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Remove LPVOID from game renderer update thread
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2026-03-10 10:14:01 +11:00 |
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Tropical
|
7c95bfc0bd
|
refactor: begin unglobbing std::vector
|
2026-03-06 11:58:11 -06:00 |
|
Tropical
|
67ceccf2d4
|
refactor: unglob std::shared_ptr
|
2026-03-06 11:20:45 -06:00 |
|
Tropical
|
15af35eef2
|
fix: remove byte type alias
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2026-03-06 05:03:37 -06:00 |
|
ella love
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2383fcee6e
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feat: move script & folder refactor
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2026-03-05 03:29:23 -05:00 |
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