JuiceyDev
08ed9861b9
batch 2.3 enabling back optimizations
2026-03-29 20:55:56 -05:00
Tropical
b7ac84ca79
fix: revert changes to lighting direction
2026-03-29 20:55:56 -05:00
JuiceyDev
09e8a8f981
batch 2: fixing chunk rendering & frustum culling; rewrote most of it, but now it works. next step is to fix the "highlight" effect & add the optimizations i wrote on optifromhell.txt
2026-03-29 20:55:56 -05:00
JuiceyDev
fbb7b304c8
first batch & fix with new files (very hacky & uncleaned state); state: game runs but broken rendering every chunks is at 0,0,0 @n@
2026-03-29 20:55:56 -05:00
MatthewBeshay
1ead072c45
Add text input support: safe uint16_t* to wstring conversion
...
Replace unsafe (wchar_t*)pchText casts with uint16_to_wstring() in all
keyboard callbacks. The direct cast is incorrect on platforms where
wchar_t is 4 bytes (Linux/macOS). New helpers in StringHelpers route
through u16string for proper UTF-16 to wchar_t conversion.
- Add uint16_len, uint16_to_u16string, uint16_to_wstring to StringHelpers
- Fix casts in AnvilMenu, CreateWorldMenu, DebugCreateSchematic,
DebugSetCamera, LaunchMoreOptionsMenu, SignEntryMenu
- Truncate sign text to 15 chars in SignEntryMenu
- Move m_bIgnoreInput reset after if-block in LaunchMoreOptionsMenu
2026-03-30 12:46:50 +11:00
aedanmills
740f1b5c64
Update
2026-03-28 22:53:15 -04:00
aedanmills
75d83a4556
Fixed broken quit game button again.
2026-03-28 21:01:28 -04:00
orng
a0be2e2fb5
refactor: remove aabb tls
2026-03-28 03:05:06 -05:00
orng
7101d03c6a
refactor: remove heap-allocated AABBs
2026-03-28 02:58:56 -05:00
orng
d7d99db4c5
refactor: remove AABB::newTemp when not returned
2026-03-27 21:56:57 -05:00
orng
534879e2e7
refactor: replace AABB::newPermanent with new AABB
2026-03-27 21:17:55 -05:00
orng
79217ca8e3
refactor: modernize AABB class
2026-03-27 21:11:11 -05:00
Tropical
9bed5431eb
Merge pull request #310 from 4jcraft/refactor/replace-winapi-stubs
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refactor: finish up removing `Tls*` functions from linux code
2026-03-27 18:53:22 -05:00
Tropical
06c73c821c
Merge pull request #312 from 4jcraft/refactor/replace-sleep
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refactor: replace win32 thread sleeping and yielding with `std::thread` primitives
2026-03-27 18:47:47 -05:00
Tropical
8b11eb7a3a
Merge branch 'dev' into refactor/replace-winapi-stubs
2026-03-27 18:35:12 -05:00
Tropical
e38f162c10
Merge pull request #314 from Merc6/refactor/remove-vec3-tls
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refactor: remove vec3 tls
2026-03-27 18:19:21 -05:00
JuiceyDev
6be5f627ef
make consoles_app use pathhelper :)
2026-03-27 20:57:46 +01:00
JuiceyDev
21fc2166ff
cleaned up, less hacky, more silly
2026-03-27 20:54:21 +01:00
JuiceyDev
ca84ac0512
okay managed to do it, anyways hacky code land :3
...
mainly rewrote a bit of the soundengine, made files now load without being mean and uh yeah it works
2026-03-27 18:07:38 +01:00
StevenSYS
396e819b9b
Made the Java creative inventory more complete.
2026-03-27 14:32:47 +00:00
JuiceyDev
256a809750
feat/bttr-cwd
2026-03-27 11:52:05 +01:00
orng
20982f11c1
chore: format files touched by refactor/remove-vec3-tls
2026-03-26 14:13:45 -05:00
orng
87e8078a65
refactor: remove new Vec3
2026-03-26 14:01:14 -05:00
orng
9fe3315112
refactor: remove vec3 tls
2026-03-26 13:37:01 -05:00
orng
e887c8cf45
refactor: remove calls to Vec3::newTemp and Vec3::newPermanent
2026-03-26 13:29:05 -05:00
MatthewBeshay
039c2884ef
fix: restore Linux/common build after dead-branch purge
2026-03-26 20:54:08 +11:00
orng
bee10e55a8
refactor: remove calls to Vec3::newTemp when not returned
2026-03-26 04:19:04 -05:00
MatthewBeshay
f19563bbd7
cleanup: flatten dead branches in common app and ui code
2026-03-26 20:18:29 +11:00
MatthewBeshay
1fecbf297a
cleanup: remove console branches from render texture and world helpers
2026-03-26 19:24:04 +11:00
MatthewBeshay
6ef7d05f7e
cleanup: collapse common app and ui console branches
2026-03-26 18:49:24 +11:00
MatthewBeshay
ad5da38321
cleanup: remove console platform code from shared includes and build paths
2026-03-26 17:53:37 +11:00
orng
7b021bc99d
wip: removing vec3 tls
2026-03-26 01:10:27 -05:00
MatthewBeshay
2117a772d7
checkpoint: refresh supported-path portability baseline
2026-03-26 17:05:31 +11:00
Tropical
b598aa9232
fix: only use InterlockedCompareExchangeRelease64 on LP64 systems
2026-03-25 19:20:18 -05:00
Tropical
caf7128d58
refactor: remove Sleep from winapi_stubs
2026-03-25 19:14:53 -05:00
Tropical
8e94b763a7
refactor: remove usage of win32 Sleep function for this_thread::sleep_for
2026-03-25 19:12:11 -05:00
orng
9ea379eb44
chore: fix formatting in files touched by
...
refactor/remove-BasicTypeContainers
2026-03-25 18:01:56 -05:00
orng
f1ae42c659
refactor: remove basic type containers
2026-03-25 17:51:27 -05:00
Tropical
9fec342554
remove TlsAlloc, TlsFree, TlsGetValue, TlsSetValue
2026-03-25 16:32:06 -05:00
Tropical
7b18641f70
chore: clean up unused code from Linux_Minecraft.cpp
2026-03-25 16:24:45 -05:00
orng
1538074b4d
refactor: remove integer caching
2026-03-25 02:47:51 -05:00
Tropical
237eae2573
add back SoundEngine impls from merge
2026-03-24 19:17:00 -05:00
Tropical
d4af59cf77
Merge branch 'dev' into tu19-take-2
2026-03-24 19:12:19 -05:00
Tropical
e473825c76
fix: off-by-one in enchantment buttons
2026-03-24 15:45:59 -05:00
Tropical
74252cc8d2
fix: slotId parsing in enchantment menu
2026-03-24 15:26:05 -05:00
Tropical
a29b6ad45d
refactor: cleanup UTF-16 digit parsing functionality
2026-03-24 14:27:07 -05:00
Tropical
1fcd456c30
fix iggy skin selector (again)
2026-03-24 00:55:24 -05:00
Sally Knight
3310481ca3
fix(jui): use the same iggy scalings for java UI
2026-03-24 06:59:49 +03:00
Tropical
63a059c06d
fix: use correct path for fall damage sound
2026-03-23 16:58:18 -05:00
MatthewBeshay
fdb2a1098b
fix: restore block lightmap sampling
2026-03-24 08:21:19 +11:00