Files
4jcraft/minecraft/Minecraft.World
MatthewBeshay ee31bfcec5 refactor: replace POSIX/Win32 APIs with standard C++ equivalents
Replaces platform-specific APIs across 21 files with std::chrono, std::fstream, std::filesystem, and std::this_thread. Adds PlatformTime.h utility header wrapping std::chrono::steady_clock for GetTickCount/QueryPerformanceCounter patterns.
2026-04-01 05:01:37 +11:00
..
2026-03-31 01:39:49 -05:00

========================================================================
    STATIC LIBRARY : Minecraft.World Project Overview
========================================================================

AppWizard has created this Minecraft.World library project for you. 

This file contains a summary of what you will find in each of the files that
make up your Minecraft.World application.

Minecraft.World.vcxproj
    This is the main project file for VC++ projects generated using an Application Wizard. 
    It contains information about the version of Visual C++ that generated the file, and 
    information about the platforms, configurations, and project features selected with the
    Application Wizard.



/////////////////////////////////////////////////////////////////////////////

StdAfx.h, StdAfx.cpp
    These files are used to build a precompiled header (PCH) file
    named Minecraft.World.pch and a precompiled types file named StdAfx.obj.

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////