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"i would prefer that these be cast to sized integer types int8_t for portability reasons." "The light layer changes are ultimately a hack over the broken renderer implementation and probably out of scope for this PR. There's an in-progress fix for the root cause of this, so this should be removed." "std::numeric_limits<int16_t>::max()"
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STATIC LIBRARY : Minecraft.World Project Overview
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AppWizard has created this Minecraft.World library project for you.
This file contains a summary of what you will find in each of the files that
make up your Minecraft.World application.
Minecraft.World.vcxproj
This is the main project file for VC++ projects generated using an Application Wizard.
It contains information about the version of Visual C++ that generated the file, and
information about the platforms, configurations, and project features selected with the
Application Wizard.
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StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named Minecraft.World.pch and a precompiled types file named StdAfx.obj.
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Other notes:
AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.
/////////////////////////////////////////////////////////////////////////////