mirror of
https://github.com/BluTac10/Xbox-Neo.git
synced 2026-07-18 15:09:29 +00:00
Merge branch 'main-re' into upstream-merge
This commit is contained in:
@@ -24,6 +24,9 @@
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#include "../Minecraft.World/Socket.h"
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#include "../Minecraft.World/net.minecraft.h"
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#include "../Minecraft.World/LevelData.h"
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#include "../Minecraft.World/Pos.h"
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#include "../Minecraft.World/Achievements.h"
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#include "EntityTracker.h"
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#include "ServerConnection.h"
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#include "../Minecraft.World/GenericStats.h"
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#include "../Minecraft.World/JavaMath.h"
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@@ -37,6 +40,7 @@
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#include "../Minecraft.Server/Security/IdentityTokenManager.h"
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#include "../Minecraft.Server/Security/SecurityConfig.h"
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#include "../Minecraft.Server/Security/ConnectionCipher.h"
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#include "../Minecraft.Server/FourKitBridge.h"
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extern bool g_Win64DedicatedServer;
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#endif
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@@ -64,6 +68,7 @@ PlayerConnection::PlayerConnection(MinecraftServer *server, Connection *connecti
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aboveGroundTickCount = 0;
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xLastOk = yLastOk = zLastOk = 0;
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synched = true;
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hasDoneFirstTickFourKit = false;
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didTick = false;
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lastKeepAliveId = 0;
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lastKeepAliveTime = 0;
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@@ -118,6 +123,14 @@ unsigned char PlayerConnection::getLogSmallId()
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void PlayerConnection::tick()
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{
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#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
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if (!hasDoneFirstTickFourKit)
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{
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FourKitBridge::FirePlayerJoin(player->entityId, player->name, player->getUUID(), (unsigned long long)player->getOnlineXuid(), (unsigned long long)player->getXuid());
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hasDoneFirstTickFourKit = true;
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}
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#endif
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if( done ) return;
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if( m_bCloseOnTick )
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@@ -166,34 +179,39 @@ void PlayerConnection::disconnect(DisconnectPacket::eDisconnectReason reason)
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return;
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}
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std::wstring kickLeaveMessage;
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bool fourKitHandledQuit = false;
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#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
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if (reason != DisconnectPacket::eDisconnect_Closed &&
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reason != DisconnectPacket::eDisconnect_ConnectionCreationFailed &&
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reason != DisconnectPacket::eDisconnect_Quitting)
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{
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if (FourKitBridge::FirePlayerKick(player->entityId, (int)reason, kickLeaveMessage))
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{
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m_bWasKicked.store(false);
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LeaveCriticalSection(&done_cs);
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return;
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}
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}
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ServerRuntime::ServerLogManager::OnPlayerDisconnected(
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getLogSmallId(),
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(player != NULL) ? player->name : std::wstring(),
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reason,
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true);
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fourKitHandledQuit = FourKitBridge::FirePlayerQuit(player->entityId);
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#endif
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app.DebugPrintf("PlayerConnection disconect reason: %d\n", reason );
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player->disconnect();
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// 4J Stu - Need to remove the player from the receiving list before their socket is NULLed so that we can find another player on their system
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server->getPlayers()->removePlayerFromReceiving( player );
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send(std::make_shared<DisconnectPacket>(reason));
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connection->sendAndQuit();
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// 4J-PB - removed, since it needs to be localised in the language the client is in
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//server->players->broadcastAll( shared_ptr<ChatPacket>( new ChatPacket(L"<22>e" + player->name + L" left the game.") ) );
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if(getWasKicked())
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{
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server->getPlayers()->broadcastAll(std::make_shared<ChatPacket>(player->name, ChatPacket::e_ChatPlayerKickedFromGame));
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}
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else
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{
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server->getPlayers()->broadcastAll(std::make_shared<ChatPacket>(player->name, ChatPacket::e_ChatPlayerLeftGame));
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}
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server->getPlayers()->remove(player);
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// Mark done and release the lock BEFORE the heavy PlayerList work.
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// The actual removal, broadcast, and socket teardown are queued for
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// the next tick, which processes them without holding done_cs.
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done = true;
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LeaveCriticalSection(&done_cs);
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server->getPlayers()->queueDisconnect(player, static_cast<int>(reason),
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kickLeaveMessage, getWasKicked(), fourKitHandledQuit);
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}
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void PlayerConnection::handlePlayerInput(shared_ptr<PlayerInputPacket> packet)
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@@ -277,6 +295,8 @@ void PlayerConnection::handleMovePlayer(shared_ptr<MovePlayerPacket> packet)
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float yRotT = player->yRot;
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float xRotT = player->xRot;
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const float yRotOld = yRotT;
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const float xRotOld = xRotT;
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if (packet->hasPos && packet->y == -999 && packet->yView == -999)
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{
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@@ -340,7 +360,33 @@ void PlayerConnection::handleMovePlayer(shared_ptr<MovePlayerPacket> packet)
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return;
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||||
}
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||||
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#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
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if (xLastOk != xt || yLastOk != yt || zLastOk != zt || yRotT != yRotOld || xRotT != xRotOld)
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{
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double moveToX, moveToY, moveToZ;
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bool cancelled = FourKitBridge::FirePlayerMove(player->entityId,
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xLastOk, yLastOk, zLastOk,
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xt, yt, zt,
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&moveToX, &moveToY, &moveToZ);
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if (cancelled)
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{
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teleport(xLastOk, yLastOk, zLastOk, yRotT, xRotT);
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return;
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}
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if (moveToX != xt || moveToY != yt || moveToZ != zt)
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{
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xt = moveToX;
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yt = moveToY;
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zt = moveToZ;
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xDist = xt - player->x;
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yDist = yt - player->y;
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zDist = zt - player->z;
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}
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||||
}
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#endif
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float r = 1 / 16.0f;
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if (player->bb == nullptr) return;
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bool oldOk = level->getCubes(player, player->bb->copy()->shrink(r, r, r))->empty();
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if (player->onGround && !packet->onGround && yDist > 0)
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@@ -388,13 +434,19 @@ void PlayerConnection::handleMovePlayer(shared_ptr<MovePlayerPacket> packet)
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}
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player->absMoveTo(xt, yt, zt, yRotT, xRotT);
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bool newOk = level->getCubes(player, player->bb->copy()->shrink(r, r, r))->empty();
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AABB *playerBB = player->bb;
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if (playerBB == nullptr)
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{
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teleport(xLastOk, yLastOk, zLastOk, yRotT, xRotT);
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return;
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}
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||||
bool newOk = level->getCubes(player, playerBB->copy()->shrink(r, r, r))->empty();
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if (oldOk && (fail || !newOk) && !player->isSleeping())
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{
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||||
teleport(xLastOk, yLastOk, zLastOk, yRotT, xRotT);
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return;
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||||
}
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||||
AABB *testBox = player->bb->copy()->grow(r, r, r)->expand(0, -0.55, 0);
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||||
AABB *testBox = playerBB->copy()->grow(r, r, r)->expand(0, -0.55, 0);
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// && server.level.getCubes(player, testBox).size() == 0
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if (!server->isFlightAllowed() && !player->gameMode->isCreative() && !level->containsAnyBlocks(testBox) && !player->isAllowedToFly() )
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||||
{
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@@ -446,11 +498,55 @@ void PlayerConnection::handlePlayerAction(shared_ptr<PlayerActionPacket> packet)
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if (packet->action == PlayerActionPacket::DROP_ITEM)
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{
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#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
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{
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||||
shared_ptr<ItemInstance> selected = player->inventory->getSelected();
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if (selected != nullptr && selected->count > 0)
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{
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int outId = selected->id, outCount = 1, outAux = selected->getAuxValue();
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bool cancelled = FourKitBridge::FirePlayerDropItem(
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player->entityId, selected->id, 1, selected->getAuxValue(),
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&outId, &outCount, &outAux);
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if (cancelled)
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return;
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player->inventory->removeItem(player->inventory->selected, 1);
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shared_ptr<ItemInstance> dropItem = (outId == selected->id)
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? selected->copy()
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: std::make_shared<ItemInstance>(outId, outCount, outAux);
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dropItem->count = outCount;
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if (outAux != selected->getAuxValue()) dropItem->setAuxValue(outAux);
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player->drop(dropItem);
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return;
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}
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}
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#endif
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player->drop(false);
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return;
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}
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else if (packet->action == PlayerActionPacket::DROP_ALL_ITEMS)
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{
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#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
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{
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shared_ptr<ItemInstance> selected = player->inventory->getSelected();
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if (selected != nullptr && selected->count > 0)
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{
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int outId = selected->id, outCount = selected->count, outAux = selected->getAuxValue();
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bool cancelled = FourKitBridge::FirePlayerDropItem(
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player->entityId, selected->id, selected->count, selected->getAuxValue(),
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&outId, &outCount, &outAux);
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if (cancelled)
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return;
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player->inventory->removeItem(player->inventory->selected, selected->count);
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shared_ptr<ItemInstance> dropItem = (outId == selected->id)
|
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? selected->copy()
|
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: std::make_shared<ItemInstance>(outId, outCount, outAux);
|
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dropItem->count = outCount;
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if (outAux != selected->getAuxValue()) dropItem->setAuxValue(outAux);
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player->drop(dropItem);
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return;
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}
|
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}
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#endif
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player->drop(true);
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return;
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}
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@@ -488,6 +584,23 @@ void PlayerConnection::handlePlayerAction(shared_ptr<PlayerActionPacket> packet)
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if (packet->action == PlayerActionPacket::START_DESTROY_BLOCK)
|
||||
{
|
||||
#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
|
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lastLeftClickTick = tickCount;
|
||||
{
|
||||
shared_ptr<ItemInstance> heldItem = player->inventory->getSelected();
|
||||
int iId = heldItem ? heldItem->id : 0;
|
||||
int iCount = heldItem ? heldItem->count : 0;
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||||
int iAux = heldItem ? heldItem->getAuxValue() : 0;
|
||||
int useItemInHand = 1;
|
||||
bool cancelled = FourKitBridge::FirePlayerInteract(
|
||||
player->entityId, 1 /* LEFT_CLICK_BLOCK */,
|
||||
iId, iCount, iAux,
|
||||
x, y, z, packet->face, player->dimension,
|
||||
&useItemInHand);
|
||||
if (cancelled)
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
// Anti-cheat: validate spawn protection on the server for mining start.
|
||||
if (!server->isUnderSpawnProtection(level, x, y, z, player)) player->gameMode->startDestroyBlock(x, y, z, packet->face);
|
||||
else player->connection->send(std::make_shared<TileUpdatePacket>(x, y, z, level));
|
||||
@@ -495,9 +608,9 @@ void PlayerConnection::handlePlayerAction(shared_ptr<PlayerActionPacket> packet)
|
||||
}
|
||||
else if (packet->action == PlayerActionPacket::STOP_DESTROY_BLOCK)
|
||||
{
|
||||
bool destroyed = player->gameMode->stopDestroyBlock(x, y, z);
|
||||
player->gameMode->stopDestroyBlock(x, y, z);
|
||||
server->getPlayers()->prioritiseTileChanges(x, y, z, level->dimension->id); // 4J added - make sure that the update packets for this get prioritised over other general world updates
|
||||
if (!destroyed && level->getTile(x, y, z) != 0) player->connection->send(std::make_shared<TileUpdatePacket>(x, y, z, level));
|
||||
if (level->getTile(x, y, z) != 0) player->connection->send(std::make_shared<TileUpdatePacket>(x, y, z, level));
|
||||
}
|
||||
else if (packet->action == PlayerActionPacket::ABORT_DESTROY_BLOCK)
|
||||
{
|
||||
@@ -520,19 +633,128 @@ void PlayerConnection::handleUseItem(shared_ptr<UseItemPacket> packet)
|
||||
if (packet->getFace() == 255)
|
||||
{
|
||||
if (item == nullptr) return;
|
||||
#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
|
||||
{
|
||||
int iId = item->id;
|
||||
int iCount = item->count;
|
||||
int iAux = item->getAuxValue();
|
||||
int useItemInHand = 1;
|
||||
bool cancelled = FourKitBridge::FirePlayerInteract(
|
||||
player->entityId, 2,
|
||||
iId, iCount, iAux,
|
||||
0, 0, 0, 6, player->dimension,
|
||||
&useItemInHand);
|
||||
if (cancelled || !useItemInHand)
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
player->gameMode->useItem(player, level, item);
|
||||
}
|
||||
else if ((packet->getY() < server->getMaxBuildHeight() - 1) || (packet->getFace() != Facing::UP && packet->getY() < server->getMaxBuildHeight()))
|
||||
{
|
||||
if (synched && player->distanceToSqr(x + 0.5, y + 0.5, z + 0.5) < 8 * 8)
|
||||
{
|
||||
#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
|
||||
{
|
||||
int iId = item ? item->id : 0;
|
||||
int iCount = item ? item->count : 0;
|
||||
int iAux = item ? item->getAuxValue() : 0;
|
||||
int useItemInHand = 1;
|
||||
bool cancelled = FourKitBridge::FirePlayerInteract(
|
||||
player->entityId, 3 /* RIGHT_CLICK_BLOCK */,
|
||||
iId, iCount, iAux,
|
||||
x, y, z, face, player->dimension,
|
||||
&useItemInHand);
|
||||
if (cancelled || !useItemInHand)
|
||||
{
|
||||
informClient = true;
|
||||
goto skipUseItemOn;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
// Anti-cheat: block placement/use must pass server-side spawn protection.
|
||||
if (!server->isUnderSpawnProtection(level, x, y, z, player))
|
||||
{
|
||||
#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
|
||||
int placeX = x, placeY = y, placeZ = z;
|
||||
bool validFace = true;
|
||||
|
||||
if (face == 0) placeY--;
|
||||
else if (face == 1) placeY++;
|
||||
else if (face == 2) placeZ--;
|
||||
else if (face == 3) placeZ++;
|
||||
else if (face == 4) placeX--;
|
||||
else if (face == 5) placeX++;
|
||||
else validFace = false;
|
||||
|
||||
int oldTileId = validFace ? level->getTile(placeX, placeY, placeZ) : 0;
|
||||
int oldTileData = validFace ? level->getData(placeX, placeY, placeZ) : 0;
|
||||
int oldClickedId = level->getTile(x, y, z);
|
||||
int oldClickedData = level->getData(x, y, z);
|
||||
int savedItemId = item ? item->id : 0;
|
||||
int savedItemCount = item ? item->count : 0;
|
||||
#endif
|
||||
|
||||
player->gameMode->useItemOn(player, level, item, x, y, z, face, packet->getClickX(), packet->getClickY(), packet->getClickZ());
|
||||
|
||||
#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
|
||||
if (validFace)
|
||||
{
|
||||
int newTileId = level->getTile(placeX, placeY, placeZ);
|
||||
int newClickedId = level->getTile(x, y, z);
|
||||
|
||||
int fireX = placeX, fireY = placeY, fireZ = placeZ;
|
||||
int againstX = x, againstY = y, againstZ = z;
|
||||
int revertId = oldTileId, revertData = oldTileData;
|
||||
bool shouldFire = false;
|
||||
|
||||
if (newTileId != 0 && newTileId != oldTileId)
|
||||
{
|
||||
shouldFire = true;
|
||||
}
|
||||
else if (newClickedId != 0 && newClickedId != oldClickedId)
|
||||
{
|
||||
shouldFire = true;
|
||||
fireX = x; fireY = y; fireZ = z;
|
||||
revertId = oldClickedId; revertData = oldClickedData;
|
||||
againstX = x; againstY = y; againstZ = z;
|
||||
if (face == 0) againstY++;
|
||||
else if (face == 1) againstY--;
|
||||
else if (face == 2) againstZ++;
|
||||
else if (face == 3) againstZ--;
|
||||
else if (face == 4) againstX++;
|
||||
else if (face == 5) againstX--;
|
||||
}
|
||||
|
||||
if (shouldFire)
|
||||
{
|
||||
bool cancelled = FourKitBridge::FireBlockPlace(
|
||||
player->entityId, player->dimension,
|
||||
fireX, fireY, fireZ,
|
||||
againstX, againstY, againstZ,
|
||||
savedItemId, savedItemCount, true);
|
||||
|
||||
if (cancelled)
|
||||
{
|
||||
level->setTileAndData(fireX, fireY, fireZ, revertId, revertData, Tile::UPDATE_ALL);
|
||||
auto &slot = player->inventory->items[player->inventory->selected];
|
||||
if (slot != nullptr)
|
||||
{
|
||||
slot->count = savedItemCount;
|
||||
}
|
||||
else if (savedItemId > 0 && savedItemId < 256 && Tile::tiles[savedItemId] != nullptr && savedItemCount > 0)
|
||||
{
|
||||
slot = std::make_shared<ItemInstance>(Tile::tiles[savedItemId], savedItemCount);
|
||||
}
|
||||
informClient = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
skipUseItemOn:
|
||||
informClient = true;
|
||||
}
|
||||
else
|
||||
@@ -601,27 +823,21 @@ void PlayerConnection::onDisconnect(DisconnectPacket::eDisconnectReason reason,
|
||||
LeaveCriticalSection(&done_cs);
|
||||
return;
|
||||
}
|
||||
bool fourKitHandledQuit = false;
|
||||
#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
|
||||
ServerRuntime::ServerLogManager::OnPlayerDisconnected(
|
||||
getLogSmallId(),
|
||||
(player != NULL) ? player->name : std::wstring(),
|
||||
reason,
|
||||
false);
|
||||
fourKitHandledQuit = FourKitBridge::FirePlayerQuit(player->entityId);
|
||||
#endif
|
||||
// logger.info(player.name + " lost connection: " + reason);
|
||||
// 4J-PB - removed, since it needs to be localised in the language the client is in
|
||||
//server->players->broadcastAll( shared_ptr<ChatPacket>( new ChatPacket(L"<22>e" + player->name + L" left the game.") ) );
|
||||
if(getWasKicked())
|
||||
{
|
||||
server->getPlayers()->broadcastAll(std::make_shared<ChatPacket>(player->name, ChatPacket::e_ChatPlayerKickedFromGame));
|
||||
}
|
||||
else
|
||||
{
|
||||
server->getPlayers()->broadcastAll(std::make_shared<ChatPacket>(player->name, ChatPacket::e_ChatPlayerLeftGame));
|
||||
}
|
||||
server->getPlayers()->remove(player);
|
||||
|
||||
done = true;
|
||||
LeaveCriticalSection(&done_cs);
|
||||
|
||||
server->getPlayers()->queueDisconnect(player, static_cast<int>(reason),
|
||||
L"", getWasKicked(), fourKitHandledQuit);
|
||||
}
|
||||
|
||||
void PlayerConnection::openSecurityGate()
|
||||
@@ -740,8 +956,20 @@ void PlayerConnection::handleChat(shared_ptr<ChatPacket> packet)
|
||||
handleCommand(message);
|
||||
return;
|
||||
}
|
||||
#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
|
||||
{
|
||||
std::wstring formatted;
|
||||
if (!FourKitBridge::FirePlayerChat(player->entityId, message, formatted))
|
||||
{
|
||||
if (formatted.empty())
|
||||
formatted = L"<" + player->name + L"> " + message;
|
||||
server->getPlayers()->broadcastAll(std::make_shared<ChatPacket>(formatted));
|
||||
}
|
||||
}
|
||||
#else
|
||||
wstring formatted = L"<" + player->name + L"> " + message;
|
||||
server->getPlayers()->broadcastAll(shared_ptr<ChatPacket>(new ChatPacket(formatted)));
|
||||
#endif
|
||||
chatSpamTickCount += SharedConstants::TICKS_PER_SECOND;
|
||||
if (chatSpamTickCount > SharedConstants::TICKS_PER_SECOND * 10)
|
||||
{
|
||||
@@ -751,6 +979,13 @@ void PlayerConnection::handleChat(shared_ptr<ChatPacket> packet)
|
||||
|
||||
void PlayerConnection::handleCommand(const wstring& message)
|
||||
{
|
||||
#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
|
||||
std::wstring commandLine = message;
|
||||
if (FourKitBridge::FireCommandPreprocess(player->entityId, commandLine, commandLine))
|
||||
return;
|
||||
if (FourKitBridge::HandlePlayerCommand(player->entityId, commandLine))
|
||||
return;
|
||||
#endif
|
||||
// 4J - TODO
|
||||
#if 0
|
||||
server.getCommandDispatcher().performCommand(player, message);
|
||||
@@ -762,6 +997,23 @@ void PlayerConnection::handleAnimate(shared_ptr<AnimatePacket> packet)
|
||||
player->resetLastActionTime();
|
||||
if (packet->action == AnimatePacket::SWING)
|
||||
{
|
||||
#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
|
||||
if (lastLeftClickTick != tickCount)
|
||||
{
|
||||
int useItemInHand = 1;
|
||||
auto item = player->inventory->getSelected();
|
||||
int iId = item ? item->id : 0;
|
||||
int iCount = item ? item->count : 0;
|
||||
int iAux = item ? item->getAuxValue() : 0;
|
||||
bool cancelled = FourKitBridge::FirePlayerInteract(
|
||||
player->entityId, 0,
|
||||
iId, iCount, iAux,
|
||||
0, 0, 0, 6, player->dimension,
|
||||
&useItemInHand);
|
||||
if (cancelled)
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
player->swing();
|
||||
}
|
||||
}
|
||||
@@ -872,10 +1124,31 @@ void PlayerConnection::handleInteract(shared_ptr<InteractPacket> packet)
|
||||
|
||||
if (packet->action == InteractPacket::INTERACT)
|
||||
{
|
||||
#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
|
||||
{
|
||||
int mappedType = FourKitBridge::MapEntityType((int)target->GetType());
|
||||
float targetHealth = 0, targetMaxHealth = 0, targetEyeHeight = 0;
|
||||
auto living = dynamic_pointer_cast<LivingEntity>(target);
|
||||
if (living)
|
||||
{
|
||||
targetHealth = living->getHealth();
|
||||
targetMaxHealth = living->getMaxHealth();
|
||||
targetEyeHeight = living->getHeadHeight();
|
||||
}
|
||||
if (FourKitBridge::FirePlayerInteractEntity(
|
||||
player->entityId, target->entityId, mappedType,
|
||||
player->dimension, target->x, target->y, target->z,
|
||||
targetHealth, targetMaxHealth, targetEyeHeight))
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
player->interact(target);
|
||||
}
|
||||
else if (packet->action == InteractPacket::ATTACK)
|
||||
{
|
||||
#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
|
||||
lastLeftClickTick = tickCount;
|
||||
#endif
|
||||
if ((target->GetType() == eTYPE_ITEMENTITY) || (target->GetType() == eTYPE_EXPERIENCEORB) || (target->GetType() == eTYPE_ARROW) || target == player)
|
||||
{
|
||||
return;
|
||||
@@ -1243,7 +1516,13 @@ void PlayerConnection::handleClientCommand(shared_ptr<ClientCommandPacket> packe
|
||||
{
|
||||
if (player->wonGame)
|
||||
{
|
||||
#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
|
||||
int oldEntityId = player->entityId;
|
||||
#endif
|
||||
player = server->getPlayers()->respawn(player, player->m_enteredEndExitPortal?0:player->dimension, true);
|
||||
#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
|
||||
FourKitBridge::UpdatePlayerEntityId(oldEntityId, player->entityId);
|
||||
#endif
|
||||
}
|
||||
else if (player->level->getLevelData()->isHardcore())
|
||||
{
|
||||
@@ -1254,7 +1533,13 @@ void PlayerConnection::handleClientCommand(shared_ptr<ClientCommandPacket> packe
|
||||
else
|
||||
{
|
||||
if (player->getHealth() > 0) return;
|
||||
#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
|
||||
int oldEntityId = player->entityId;
|
||||
#endif
|
||||
player = server->getPlayers()->respawn(player, 0, false);
|
||||
#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
|
||||
FourKitBridge::UpdatePlayerEntityId(oldEntityId, player->entityId);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1314,6 +1599,20 @@ void PlayerConnection::handleContainerClick(shared_ptr<ContainerClickPacket> pac
|
||||
player->resetLastActionTime();
|
||||
if (player->containerMenu->containerId == packet->containerId && player->containerMenu->isSynched(player))
|
||||
{
|
||||
#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
|
||||
int fourKitClickResult = FourKitBridge::FireInventoryClick(player->entityId, packet->slotNum, packet->buttonNum, packet->clickType);
|
||||
if (fourKitClickResult == 1)
|
||||
{
|
||||
expectedAcks[player->containerMenu->containerId] = packet->uid;
|
||||
player->connection->send(std::make_shared<ContainerAckPacket>(packet->containerId, packet->uid, false));
|
||||
player->containerMenu->setSynched(player, false);
|
||||
vector<shared_ptr<ItemInstance>> items;
|
||||
for (unsigned int i = 0; i < player->containerMenu->slots.size(); i++)
|
||||
items.push_back(player->containerMenu->slots.at(i)->getItem());
|
||||
player->refreshContainer(player->containerMenu, &items);
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
shared_ptr<ItemInstance> clicked = player->containerMenu->clicked(packet->slotNum, packet->buttonNum, packet->clickType, player);
|
||||
|
||||
if (ItemInstance::matches(packet->item, clicked))
|
||||
@@ -1341,6 +1640,15 @@ void PlayerConnection::handleContainerClick(shared_ptr<ContainerClickPacket> pac
|
||||
|
||||
// player.containerMenu.broadcastChanges();
|
||||
}
|
||||
#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
|
||||
if (fourKitClickResult == 2)
|
||||
{
|
||||
vector<shared_ptr<ItemInstance>> refreshItems;
|
||||
for (unsigned int i = 0; i < player->containerMenu->slots.size(); i++)
|
||||
refreshItems.push_back(player->containerMenu->slots.at(i)->getItem());
|
||||
player->refreshContainer(player->containerMenu, &refreshItems);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1478,10 +1786,31 @@ void PlayerConnection::handleSignUpdate(shared_ptr<SignUpdatePacket> packet)
|
||||
int y = packet->y;
|
||||
int z = packet->z;
|
||||
shared_ptr<SignTileEntity> ste = dynamic_pointer_cast<SignTileEntity>(te);
|
||||
|
||||
wstring lines[4];
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
wstring lineText = packet->lines[i].substr(0,15);
|
||||
ste->SetMessage( i, lineText );
|
||||
lines[i] = packet->lines[i].substr(0,15);
|
||||
}
|
||||
|
||||
#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
|
||||
{
|
||||
std::wstring outLines[4];
|
||||
bool cancelled = FourKitBridge::FireSignChange(
|
||||
player->entityId, player->dimension,
|
||||
x, y, z,
|
||||
lines[0], lines[1], lines[2], lines[3],
|
||||
outLines);
|
||||
if (cancelled)
|
||||
return;
|
||||
for (int i = 0; i < 4; i++)
|
||||
lines[i] = outLines[i];
|
||||
}
|
||||
#endif
|
||||
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
ste->SetMessage( i, lines[i] );
|
||||
}
|
||||
ste->SetVerified(false);
|
||||
ste->setChanged();
|
||||
@@ -1774,45 +2103,58 @@ void PlayerConnection::handleCustomPayload(shared_ptr<CustomPayloadPacket> custo
|
||||
}
|
||||
else if (CustomPayloadPacket::SET_BEACON_PACKET.compare(customPayloadPacket->identifier) == 0)
|
||||
{
|
||||
if ( dynamic_cast<BeaconMenu *>( player->containerMenu) != nullptr)
|
||||
{
|
||||
ByteArrayInputStream bais(customPayloadPacket->data);
|
||||
DataInputStream input(&bais);
|
||||
int primary = input.readInt();
|
||||
int secondary = input.readInt();
|
||||
if (dynamic_cast<BeaconMenu *>(player->containerMenu) != nullptr)
|
||||
{
|
||||
ByteArrayInputStream bais(customPayloadPacket->data);
|
||||
DataInputStream input(&bais);
|
||||
int primary = input.readInt();
|
||||
int secondary = input.readInt();
|
||||
|
||||
BeaconMenu *beaconMenu = static_cast<BeaconMenu *>(player->containerMenu);
|
||||
Slot *slot = beaconMenu->getSlot(0);
|
||||
if (slot->hasItem())
|
||||
{
|
||||
slot->remove(1);
|
||||
shared_ptr<BeaconTileEntity> beacon = beaconMenu->getBeacon();
|
||||
beacon->setPrimaryPower(primary);
|
||||
beacon->setSecondaryPower(secondary);
|
||||
beacon->setChanged();
|
||||
}
|
||||
}
|
||||
BeaconMenu *beaconMenu = static_cast<BeaconMenu *>(player->containerMenu);
|
||||
Slot *slot = beaconMenu->getSlot(0);
|
||||
|
||||
if (slot != nullptr && slot->hasItem())
|
||||
{
|
||||
shared_ptr<BeaconTileEntity> beacon = beaconMenu->getBeacon();
|
||||
|
||||
int prevPrimary = beacon->getPrimaryPower();
|
||||
int prevSecondary = beacon->getSecondaryPower();
|
||||
|
||||
beacon->setPrimaryPower(primary);
|
||||
beacon->setSecondaryPower(secondary);
|
||||
|
||||
// Only consume the payment item if the powers actually changed
|
||||
if (beacon->getPrimaryPower() != prevPrimary ||
|
||||
beacon->getSecondaryPower() != prevSecondary)
|
||||
{
|
||||
slot->remove(1);
|
||||
}
|
||||
|
||||
beacon->setChanged();
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (CustomPayloadPacket::SET_ITEM_NAME_PACKET.compare(customPayloadPacket->identifier) == 0)
|
||||
{
|
||||
AnvilMenu *menu = dynamic_cast<AnvilMenu *>( player->containerMenu);
|
||||
if (menu)
|
||||
{
|
||||
if (customPayloadPacket->data.data == nullptr || customPayloadPacket->data.length < 1)
|
||||
{
|
||||
menu->setItemName(L"");
|
||||
}
|
||||
else
|
||||
{
|
||||
ByteArrayInputStream bais(customPayloadPacket->data);
|
||||
DataInputStream dis(&bais);
|
||||
wstring name = dis.readUTF();
|
||||
if (name.length() <= 30)
|
||||
{
|
||||
menu->setItemName(name);
|
||||
}
|
||||
}
|
||||
}
|
||||
AnvilMenu *menu = dynamic_cast<AnvilMenu *>(player->containerMenu);
|
||||
if (menu)
|
||||
{
|
||||
if (customPayloadPacket->data.data == nullptr || customPayloadPacket->data.length < 1)
|
||||
{
|
||||
menu->setItemName(L"");
|
||||
}
|
||||
else
|
||||
{
|
||||
ByteArrayInputStream bais(customPayloadPacket->data);
|
||||
DataInputStream dis(&bais);
|
||||
wstring name = dis.readUTF();
|
||||
|
||||
if (name.length() <= 30)
|
||||
{
|
||||
menu->setItemName(name);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user