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https://github.com/BluTac10/Xbox-Neo.git
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Merge remote-tracking branch 'itsRevela/main'
# Conflicts: # .github/workflows/nightly.yml # .gitignore # Minecraft.Client/ChatScreen.cpp # Minecraft.Client/ClientConnection.cpp # Minecraft.Client/Common/Audio/SoundEngine.cpp # Minecraft.Client/Common/Audio/SoundEngine.h # Minecraft.Client/Common/Media/MediaWindows64.arc # Minecraft.Client/Common/UI/IUIScene_HUD.cpp # Minecraft.Client/Common/UI/UIControl_Base.cpp # Minecraft.Client/Common/UI/UIScene_DeathMenu.cpp # Minecraft.Client/Common/UI/UIScene_JoinMenu.cpp # Minecraft.Client/Common/XUI/XUI_Chat.cpp # Minecraft.Client/Common/XUI/XUI_Death.cpp # Minecraft.Client/Font.cpp # Minecraft.Client/Gui.cpp # Minecraft.Client/PendingConnection.cpp # Minecraft.Client/PlayerConnection.cpp # Minecraft.Client/PlayerConnection.h # Minecraft.Client/PlayerList.cpp # Minecraft.Client/Windows64/Network/WinsockNetLayer.cpp # Minecraft.Client/Windows64/Network/WinsockNetLayer.h # Minecraft.Client/Windows64Media/strings.h # Minecraft.Client/cmake/sources/Common.cmake # Minecraft.Server/Console/ServerCliEngine.cpp # Minecraft.Server/Console/commands/whitelist/CliCommandWhitelist.cpp # Minecraft.Server/Windows64/ServerMain.cpp # Minecraft.World/WitherBoss.h # Minecraft.World/cmake/sources/Common.cmake # README.md
This commit is contained in:
@@ -80,54 +80,27 @@ vector<LevelChunk *> *ServerChunkCache::getLoadedChunkList()
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return &m_loadedChunkList;
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}
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void ServerChunkCache::drop(int x, int z)
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void ServerChunkCache::drop(const int x, const int z)
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{
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// 4J - we're not dropping things anymore now that we have a fixed sized cache
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#ifdef _LARGE_WORLDS
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const int ix = x + XZOFFSET;
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const int iz = z + XZOFFSET;
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if ((ix < 0) || (ix >= XZSIZE)) return;
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if ((iz < 0) || (iz >= XZSIZE)) return;
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const int idx = ix * XZSIZE + iz;
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LevelChunk* chunk = cache[idx];
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bool canDrop = false;
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// if (level->dimension->mayRespawn())
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// {
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// Pos *spawnPos = level->getSharedSpawnPos();
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// int xd = x * 16 + 8 - spawnPos->x;
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// int zd = z * 16 + 8 - spawnPos->z;
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// delete spawnPos;
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// int r = 128;
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// if (xd < -r || xd > r || zd < -r || zd > r)
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// {
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// canDrop = true;
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//}
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// }
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// else
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if (chunk != nullptr)
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{
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canDrop = true;
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m_toDrop.push_back(chunk);
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}
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if(canDrop)
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{
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int ix = x + XZOFFSET;
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int iz = z + XZOFFSET;
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// Check we're in range of the stored level
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if( ( ix < 0 ) || ( ix >= XZSIZE ) ) return;
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if( ( iz < 0 ) || ( iz >= XZSIZE ) ) return;
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int idx = ix * XZSIZE + iz;
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LevelChunk *chunk = cache[idx];
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if(chunk)
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{
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m_toDrop.push_back(chunk);
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}
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}
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#endif
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}
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void ServerChunkCache::dropAll()
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{
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#ifdef _LARGE_WORLDS
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for (LevelChunk *chunk : m_loadedChunkList)
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{
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drop(chunk->x, chunk->z);
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}
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#endif
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}
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}
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// 4J - this is the original (and virtual) interface to create
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@@ -954,9 +927,14 @@ bool ServerChunkCache::tick()
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int ix = chunk->x + XZOFFSET;
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int iz = chunk->z + XZOFFSET;
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int idx = ix * XZSIZE + iz;
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delete m_unloadedCache[idx];
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m_unloadedCache[idx] = chunk;
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cache[idx] = nullptr;
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}
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else
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{
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continue;
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}
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}
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m_toDrop.pop_front();
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}
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