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apparently the commits i did for glass pane didnt apply so
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@@ -79,7 +79,7 @@ bool NoteBlockTile::triggerEvent(Level *level, int x, int y, int z, int i, int n
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break;
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}
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app.DebugPrintf("NoteBlockTile::triggerEvent - playSound - pitch = %f\n",pitch);
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level->playSound(x + 0.5, y + 0.5, z + 0.5, iSound, 3, pitch);
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level->playSound(x + 0.5, y + 0.5, z + 0.5, iSound, 3, pitch, 64.0f);
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level->addParticle(eParticleType_note, x + 0.5, y + 1.2, z + 0.5, note / 24.0, 0, 0);
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return true;
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