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https://github.com/BluTac10/Xbox-Neo.git
synced 2026-06-10 04:02:02 +00:00
implement la's TU22 patch file
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@@ -241,7 +241,7 @@ void HumanoidModel::setupAnim(float time, float r, float bob, float yRot, float
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if (riding)
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{
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if(uiBitmaskOverrideAnim&(1<<eAnim_SmallModel) == 0)
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if ((uiBitmaskOverrideAnim&(1<<eAnim_SmallModel)) == 0)
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{
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arm0->xRot += -HALF_PI * 0.4f;
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arm1->xRot += -HALF_PI * 0.4f;
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@@ -256,6 +256,8 @@ void HumanoidModel::setupAnim(float time, float r, float bob, float yRot, float
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arm1->xRot += -HALF_PI * 0.4f;
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leg0->xRot = -HALF_PI * 0.4f;
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leg1->xRot = -HALF_PI * 0.4f;
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leg0->yRot = HALF_PI * 0.2f;
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leg1->yRot = -HALF_PI * 0.2f;
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}
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}
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else if(idle && !sneaking )
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