SevenToaster509
251c00ecd0
fix: skulls
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reimplement player skull rendering to be on armor layer
make skull height for armor stands be accurate to tu31 (matched via xenia)
2026-04-18 14:35:13 +01:00
Lord_Cambion
88b00755de
fix: armorstand head now renders correctly
2026-04-18 14:06:44 +02:00
Lord_Cambion
e46404ae38
fix: compilation error for server
2026-04-18 12:59:21 +02:00
Lord_Cambion
f2cfbafc26
fix: armorstand according to wiki + wobble animation + head renderer
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Armor stands are not damaged by cacti but can be broken by arrows. An armor stand destroyed by an explosion or a firework does not drop as an item. Armor stands in water and lava at the same time are not consumed by the lava.
2026-04-18 12:26:25 +02:00
SevenToaster509
27d0a8ffc3
feat: Skulls worn by mobs/players now display on the armor layer
2026-04-17 20:50:32 +01:00
George V.
506ebd2176
Merge remote-tracking branch 'itsRevela/main'
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# Conflicts:
# .github/workflows/nightly.yml
# .gitignore
# Minecraft.Client/ChatScreen.cpp
# Minecraft.Client/ClientConnection.cpp
# Minecraft.Client/Common/Audio/SoundEngine.cpp
# Minecraft.Client/Common/Audio/SoundEngine.h
# Minecraft.Client/Common/Media/MediaWindows64.arc
# Minecraft.Client/Common/UI/IUIScene_HUD.cpp
# Minecraft.Client/Common/UI/UIControl_Base.cpp
# Minecraft.Client/Common/UI/UIScene_DeathMenu.cpp
# Minecraft.Client/Common/UI/UIScene_JoinMenu.cpp
# Minecraft.Client/Common/XUI/XUI_Chat.cpp
# Minecraft.Client/Common/XUI/XUI_Death.cpp
# Minecraft.Client/Font.cpp
# Minecraft.Client/Gui.cpp
# Minecraft.Client/PendingConnection.cpp
# Minecraft.Client/PlayerConnection.cpp
# Minecraft.Client/PlayerConnection.h
# Minecraft.Client/PlayerList.cpp
# Minecraft.Client/Windows64/Network/WinsockNetLayer.cpp
# Minecraft.Client/Windows64/Network/WinsockNetLayer.h
# Minecraft.Client/Windows64Media/strings.h
# Minecraft.Client/cmake/sources/Common.cmake
# Minecraft.Server/Console/ServerCliEngine.cpp
# Minecraft.Server/Console/commands/whitelist/CliCommandWhitelist.cpp
# Minecraft.Server/Windows64/ServerMain.cpp
# Minecraft.World/WitherBoss.h
# Minecraft.World/cmake/sources/Common.cmake
# README.md
2026-04-09 15:21:43 +03:00
Sylvessa
4e6c695899
fix: boat plr height & sneak height ( #1459 )
2026-04-05 16:08:17 -05:00
piebot
8cb7c5d507
Compiler Fix
2026-03-30 19:46:52 +03:00
piebot
9713d5cdc9
Fix commit ( 2be90366ba)
2026-03-30 19:45:45 +03:00
ItzSonicFaner
2be90366ba
Patch 3
2026-03-30 17:30:26 +03:00
piebot
a38abd4e8d
Merge changes from upstream.
2026-03-30 14:28:57 +03:00
Botch
277d74716e
Render custom skin boxes on viewmodel ( #1415 )
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* Update PlayerRenderer.cpp
* Fix fatal bug where skins with no additional boxes would crash the game
2026-03-28 14:44:27 -05:00
ItzSonicFaner
a0082658a5
Skins
2026-03-27 23:33:33 +02:00
ItzSonicFaner
84c228e80f
Skins ( #1 )
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Check if skin texture height is 64 or 32, slim skins, better slim skins parameters, zombie villager fix.
Co-authored-by: ItzSonicFaner <165782267+ItzSonicFaner@users.noreply.github.com >
Reviewed-on: https://codeberg.org/piebot/LegacyEvolved/pulls/1
Co-authored-by: ItzSonicFaner <itzsonicfaner@noreply.codeberg.org >
Co-committed-by: ItzSonicFaner <itzsonicfaner@noreply.codeberg.org >
2026-03-27 15:35:15 +01:00
piebot
b3ac4411fe
Merge branch 'pr-1403'
2026-03-27 13:11:58 +03:00
ryleu
f3915a0603
add support for linux clang cross compiles
2026-03-24 10:05:40 -05:00
piebot
d10deb4cc2
Revert "Merge pull request #12 from ItzSonicFaner/LegacyEvolved"
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This reverts commit f5b134aa90 , reversing
changes made to f0b06116c2 .
2026-03-24 15:12:06 +03:00
piebot
5b2fd49b40
Revert "Changed Steve's skin from 64x64 to 64x32"
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This reverts commit 4a96ce18b2 .
2026-03-24 15:12:02 +03:00
piebot
4a96ce18b2
Changed Steve's skin from 64x64 to 64x32
2026-03-23 15:38:45 +03:00
ItzSonicFaner
75a6d7efea
Skins
2026-03-22 12:06:25 +02:00
piebot
beec56d3be
implement la's TU22 patch file
2026-03-13 00:56:59 +03:00
ModMaker101
28614b922f
Modernize project codebase ( #906 )
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* Fixed boats falling and a TP glitch #266
* Replaced every C-style cast with C++ ones
* Replaced every C-style cast with C++ ones
* Fixed boats falling and a TP glitch #266
* Updated NULL to nullptr and fixing some type issues
* Modernized and fixed a few bugs
- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.
* Fixing more conflicts
* Replace int loops with size_t and start work on overrides
* Add safety checks and fix a issue with vector going OOR
2026-03-08 18:08:36 -05:00
Loki Rautio
087b7e7abf
Revert "Project modernization ( #630 )"
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This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a .
2026-03-07 21:12:22 -06:00
ModMaker101
a9be52c41a
Project modernization ( #630 )
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* Fixed boats falling and a TP glitch #266
* Replaced every C-style cast with C++ ones
* Replaced every C-style cast with C++ ones
* Fixed boats falling and a TP glitch #266
* Updated NULL to nullptr and fixing some type issues
* Modernized and fixed a few bugs
- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.
* Fixing more conflicts
* Replace int loops with size_t and start work on overrides
2026-03-08 09:56:03 +07:00
Kevin
13960a93b2
Max players from 8 -> 255 + small connection optimizations ( #722 )
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* Multiplayer 8 to max byte increase.
Made-with: Cursor
* Server chunk optimizations for large player counts, server full notification fix, added to server.properties.
2026-03-06 19:23:32 -06:00
void_17
55231bb8d3
Remove AUTO_VAR macro and _toString function ( #592 )
2026-03-06 02:11:18 +07:00
daoge
b3feddfef3
feat: TU19 (Dec 2014) Features & Content ( #155 )
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* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32 )
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com >
2026-03-03 03:04:10 +08:00
void_17
119bff3514
Revert "shared_ptr -> std::shared_ptr"
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This reverts commit 7074f35e4b .
2026-03-02 17:37:16 +07:00
void_17
7ae0c13854
Revert "dynamic_pointer_cast -> std::dynamic_pointer_cast"
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This reverts commit 07ad68bc15 .
2026-03-02 17:36:56 +07:00
void_17
07ad68bc15
dynamic_pointer_cast -> std::dynamic_pointer_cast
2026-03-02 17:10:34 +07:00
void_17
7074f35e4b
shared_ptr -> std::shared_ptr
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This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
2026-03-02 15:58:20 +07:00
daoge_cmd
b691c43c44
Initial commit
2026-03-01 12:16:08 +08:00