Commit Graph

153 Commits

Author SHA1 Message Date
SevenToaster509
f307d7b0eb Fix: Enchanting Table taking wrong levels
Was using cost instead of the index of the slot
2026-04-13 17:25:19 +01:00
SevenToaster509
5656aa979f Fix: Controller support broken on LoadMenu
SWF updates:
LoadMenu1080
CreateWorldMenu1080
2026-04-13 16:35:46 +01:00
SevenToaster509
0606ce717d Refactor: Allow slider to be set
WARNING: REQUIRES ARC TO BE EDITED TO FUNCTION, PUSHED THIS TASK TO georgev22
2026-04-13 15:30:40 +01:00
SevenToaster509
e0cc846be5 Fix: Lapis Slot for Enchanting takes and consumes any item 2026-04-12 18:42:59 +01:00
SevenToaster509
48ce29a28e Fix: Clicking book while signing removes signing text, Clicking book when book is signed allows text editing, Added default resolution to not crash on smaller screens (720p and less) 2026-04-12 18:25:27 +01:00
SevenToaster509
a58b14a2ea Feat: Changed game mode selection to a slider 2026-04-11 20:03:09 +01:00
SevenToaster509
490ac0eed1 Feat: Updated Enchanting Mechanics
Updated in the ARC:
EnchantingMenu1080
SkinHDGraphicsInGame
SkinHDInGame

may have override other changes in the arc but it dont think so...
2026-04-10 13:18:42 +01:00
Lord_Cambion
61b6e6adca feat: Guardians 2026-04-10 14:03:32 +02:00
discordbotdude
c7127b219d Implemented Minigames button in main menu
Allowing minigames button functionality.
2026-04-09 23:17:46 +01:00
George V.
ff96cd3687 feat: support separate boss health bars per dimension
Add dimension-aware tracking for boss mobs and update the boss health
GUI system to maintain independent state for each dimension (Overworld,
Nether, End). This prevents conflicts when multiple bosses exist across
different dimensions simultaneously.

- Add `getDimension()` to `BossMob` base class and implement in
  `EnderDragon` and `WitherBoss`
- Replace static boss GUI state with dimension-indexed storage
- Introduce `getIndexFromDimension()` helper for dimension mapping
- Update rendering logic to use per-dimension state
- Isolate darkening effects and health display per dimension

Ported from LCERenewed commit 5ec8a0e41ba8146aba450258d8620cd3cb0299e0 by 3UR
2026-04-08 03:34:54 +03:00
George V.
76ac11bde0 fix: handled all audio and parameter types correctly to prevent crashes
Original commit: 8658049e71
2026-04-07 09:30:16 +02:00
piebot
3fd6d53e76 fix CI 2026-04-05 18:38:23 +03:00
neoapps-dev
9910d6f3d2 fix 2026-04-05 16:46:22 +02:00
SevenToaster509
546a279cc9 Book & Quill - Initial Commit
Implement Book & Quill:
- IUIScene_WritingBookMenu and UIScene_BookAndQuillMenu for UI
- Edited UIControl_Label to add direct editing (quite hardcoded to my needs right now)
- Reimplement scrapped custom payload packets for books and signing
- Other misc changes

TODO:
- Coloured and scambled text
- Book copying
- Clean up code
2026-04-05 15:05:03 +01:00
piebot
9713d5cdc9 Fix commit (2be90366ba) 2026-03-30 19:45:45 +03:00
ItzSonicFaner
2be90366ba Patch 3 2026-03-30 17:30:26 +03:00
piebot
a38abd4e8d Merge changes from upstream. 2026-03-30 14:28:57 +03:00
blongm
d3412aaae7 Fixed issue with world seeds not saving correctly (#1119)
## Description
Fix issue where typing in a short seed on world creation doesn't save the seed correctly

## Changes

### Previous Behavior
Typing in a seed on the world creation menu that's less than 8 characters long will result in garbage data being saved as the seed. Happens with controller and KBM.
You can see this in-game - if you exit the world options menu and go back in, the seed will show up as boxes □□□.
Weirdly, if you type a seed again, it behaves as expected.

### Root Cause
For some reason, assigning `m_params->seed` to the seed text points it to garbage data, when it's 7 characters or less.

### New Behavior
Seed entry behaves as expected.

### Fix Implementation
- Added `static_cast<wstring>` before assignment to `m_params->seed`.
- Also replaced `(wchar_t *)` with `reinterpret_cast<wchar_t*>` in the functions.

### AI Use Disclosure
No AI was used
2026-03-30 06:05:32 -05:00
piebot
ba460f3956 Update Coarse Dirt and Podzol locations in Creative Menu 2026-03-30 13:34:41 +03:00
itsRevela
0ebdbac933 Fix player list map icon colors to match map markers
The tab player list and teleport menu now show the correct map marker
color for each player. The icon is computed using the same hash as the
map renderer (getRandomPlayerMapIcon) and stored by player name,
bypassing the unreliable small-ID lookup that produced wrong colors
on dedicated servers.
2026-03-29 20:30:12 +03:00
itsRevela
618dc78008 Fix player list not showing all players on dedicated servers
Register remote players in the client's IQNet array when their
AddPlayerPacket arrives, so they appear in the Tab player list.
Previously only the host and local player were registered.

Also filter the dedicated server's phantom host entry (slot 0, empty
gamertag) from the UI, fix tick() to update entries by smallId instead
of sequential index, and fix player removal to use gamertag matching
since XUIDs are 0 on dedicated servers.
2026-03-29 20:30:11 +03:00
irice7
e8ac5b16ea Add cancel join
Adds the Cancel Join tooltip to the "Connecting to host"
progress bar
2026-03-29 17:03:12 +03:00
ItzSonicFaner
84c228e80f Skins (#1)
Check if skin texture height is 64 or 32, slim skins, better slim skins parameters, zombie villager fix.

Co-authored-by: ItzSonicFaner <165782267+ItzSonicFaner@users.noreply.github.com>
Reviewed-on: https://codeberg.org/piebot/LegacyEvolved/pulls/1
Co-authored-by: ItzSonicFaner <itzsonicfaner@noreply.codeberg.org>
Co-committed-by: ItzSonicFaner <itzsonicfaner@noreply.codeberg.org>
2026-03-27 15:35:15 +01:00
piebot
b3ac4411fe Merge branch 'pr-1403' 2026-03-27 13:11:58 +03:00
Lord Cambion
10b7fc36d3 Biome Update! 2026-03-26 20:37:51 +01:00
Sylvessa
1a50770647 Add asynchronous server joining (#1408) 2026-03-26 10:15:11 -04:00
ryleu
f3915a0603 add support for linux clang cross compiles 2026-03-24 10:05:40 -05:00
piebot
6646eefb5e Merge remote-tracking branch 'upstream/main' 2026-03-24 16:48:08 +03:00
piebot
d10deb4cc2 Revert "Merge pull request #12 from ItzSonicFaner/LegacyEvolved"
This reverts commit f5b134aa90, reversing
changes made to f0b06116c2.
2026-03-24 15:12:06 +03:00
piebot
5b2fd49b40 Revert "Changed Steve's skin from 64x64 to 64x32"
This reverts commit 4a96ce18b2.
2026-03-24 15:12:02 +03:00
Ayush Thoren
ed9cbae3f7 Fix initial cursor position for in-game UI elements (#1120)
Signed-off-by: Ayush Thoren <ayushthoren@gmail.com>
2026-03-23 21:06:20 -05:00
Sylvessa
127465b0eb add advanced tooltips, F3+H combo, and handle settings (#1389) 2026-03-23 17:54:46 -05:00
piebot
4a96ce18b2 Changed Steve's skin from 64x64 to 64x32 2026-03-23 15:38:45 +03:00
Lord Cambion
9a6d126ae1 Stained Glass Survival Integration & Crafting UI Fix (#1195)
* Added Stained Glass

i found out that stained glass  was not accessible in survival, then i  saw they disabled it in the code

* Grouping glass correctly in crafting table

I removed the #if/endif from the ClothDyeRecipes.cpp and added a different one in StructureRecipies.cpp
also changed the Tile definition giving it the same
setBaseItemTypeAndMaterial of stained glass to group it correctly inside the crafting table UI.
also aincremented the Vertical Slot for crafting table to include many more craftings in the same group
2026-03-22 21:15:02 -05:00
Revela
39e46751bf Add clipboard paste support to UIControl_TextInput and UIScene_Keyboard (#1298)
Previously paste only worked in the chat screen. Wire Screen::getClipboard() into the two remaining text input paths so Ctrl+V works for sign editing, seed entry, server IP/port, and world name fields.
2026-03-22 21:09:10 -05:00
Sylvessa
b6e25415ca Remove redundant buffer in UIScene_SettingsGraphicsMenu.cpp (#1348) (#1380) 2026-03-22 18:37:59 -04:00
ItzSonicFaner
75a6d7efea Skins 2026-03-22 12:06:25 +02:00
Lord Cambion
20db8dcdce Endermite 2026-03-21 04:12:23 +01:00
Tranqlmao
07fd3222b8 Added Double Tall Plants
TODO:
Add Sunflower
Add natural spawning of these flowers
2026-03-20 01:53:28 -04:00
Lord Cambion
8c6da7ea22 saplings now have all the id 6 2026-03-19 22:30:49 +01:00
Lord Cambion
4198a014f3 prismarine fiex id 168,168:1,168:2 2026-03-19 19:35:43 +01:00
Lord Cambion
3f528adaa4 crafting 9ingredients [skip ci] 2026-03-19 18:34:54 +01:00
Lord Cambion
183d1e9c99 rabbit stew fix 2026-03-19 17:35:04 +01:00
piebot
451891909a Add Fish Types 2026-03-19 06:57:24 +03:00
Tranqlmao
5295de161f Prismarine Patch
Added the rest of prismarine items and blocks.
Added recipes for blocks (lantern excluded)
Parity crafting and creative menu locations
2026-03-18 20:48:28 -04:00
Tranqlmao
c6669c696f Added Prismarine Block
Will add the next blocks, pushing for consistency
2026-03-18 16:39:35 -04:00
Xenovyy
a94ee1ca22 Fixed the ear bleeding sound when using a slider with mouse controls (#1296)
* Fixed the ear bleeding sound when using a slider with mouse controls

Now only ticks every 9 "ticks" unless the slider has less than 18 possible values..

* cured rtm516's ocd

title

* rtm516 reaches enlightenment

* rtm516 reaches total enlightenment
2026-03-17 22:44:12 +00:00
Loki Rautio
1a3fcb5b20 Remove Miles Sound System from credits
we don't use it anymore!
2026-03-17 16:22:49 -05:00
Loki Rautio
a3ca23fdf6 Cleanup project credits and README 2026-03-17 16:15:26 -05:00
Lord Cambion
d55ec28291 ACACIA and DARK_OAK 2026-03-17 19:36:38 +01:00