Commit Graph

17 Commits

Author SHA1 Message Date
Tranqlmao
6fda682e26 Merge branch 'main' of https://github.com/piebotc/LegacyEvolved 2026-03-16 20:49:12 -04:00
Tranqlmao
36ad1a341e Sea Lanterns
Added Prismarine Crystals and Sea Lanterns
2026-03-16 20:33:21 -04:00
piebot
135108a485 Add Packed Ice 2026-03-17 01:44:44 +03:00
Lord Cambion
04f1e2fdd9 rabbit drops 2026-03-16 10:59:16 +01:00
piebot
b26d5e2a4f Merge branch 'main' of https://github.com/piebotc/LegacyEvolved 2026-03-16 02:04:53 +03:00
piebot
0bee09ecea Raw/Cooked Mutton
Also replaced item atlas with TU31's item atlas, and made item ids match java.
2026-03-15 22:46:02 +03:00
piebot
91203050fa Implement red sand and red sandstone. 2026-03-14 23:21:19 +03:00
piebot
bfb9568c1a Replace terrain.png with TU31's terrain.png 2026-03-14 20:00:34 +03:00
piebot
00d3ca7b9b Added Rose Types + jeb_ Easter egg 2026-03-14 00:51:31 +03:00
piebot
c1124d2f26 Added Dirt and Stone Variants
Added podzol, coarse dirt, granite, polished granite, andesite, polished andesite, diorite, polished diorite.
2026-03-13 08:23:49 +03:00
piebot
a205b1d70a Added features from TU25
Acacia and Dark Oak Logs, Planks and Stairs.

Fences, Fence Gates and Doors for Spruce/Birch/Jungle/Acacia/Dark Oak.

Iron Trapdoors and Inverted Daylight Sensor.
2026-03-11 08:58:52 +03:00
ModMaker101
28614b922f Modernize project codebase (#906)
* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides

* Add safety checks and fix a issue with vector going OOR
2026-03-08 18:08:36 -05:00
Loki Rautio
087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00
ModMaker101
a9be52c41a Project modernization (#630)
* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
2026-03-08 09:56:03 +07:00
void_17
55231bb8d3 Remove AUTO_VAR macro and _toString function (#592) 2026-03-06 02:11:18 +07:00
daoge
b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00
daoge_cmd
b691c43c44 Initial commit 2026-03-01 12:16:08 +08:00