Commit Graph

194 Commits

Author SHA1 Message Date
ItzSonicFaner
84c228e80f Skins (#1)
Check if skin texture height is 64 or 32, slim skins, better slim skins parameters, zombie villager fix.

Co-authored-by: ItzSonicFaner <165782267+ItzSonicFaner@users.noreply.github.com>
Reviewed-on: https://codeberg.org/piebot/LegacyEvolved/pulls/1
Co-authored-by: ItzSonicFaner <itzsonicfaner@noreply.codeberg.org>
Co-committed-by: ItzSonicFaner <itzsonicfaner@noreply.codeberg.org>
2026-03-27 15:35:15 +01:00
piebot
b3ac4411fe Merge branch 'pr-1403' 2026-03-27 13:11:58 +03:00
Lord Cambion
10b7fc36d3 Biome Update! 2026-03-26 20:37:51 +01:00
piebot
0e56730255 Update logo 2026-03-26 11:36:31 +03:00
Lord Cambion
ae273c75fa Name Fixes 2026-03-26 00:40:52 +01:00
piebot
2d04127cae fix arc file 2026-03-26 00:04:11 +03:00
piebot
e14ba14e68 a bunch of shit lmaoo 2026-03-25 21:41:35 +03:00
ryleu
f3915a0603 add support for linux clang cross compiles 2026-03-24 10:05:40 -05:00
piebot
ed38461e15 Merge branch 'main' of https://github.com/piebotc/LegacyEvolved 2026-03-24 16:53:12 +03:00
piebot
6646eefb5e Merge remote-tracking branch 'upstream/main' 2026-03-24 16:48:08 +03:00
Lord Cambion
a5139ce172 Desert Temple Update
Clay instead of wool
2026-03-24 14:46:59 +01:00
Lord Cambion
c6578405fc Fixes
Now Oceans have Gravel in the bottom.
Now DarkOakLeaves have correct color
2026-03-24 14:14:11 +01:00
piebot
d10deb4cc2 Revert "Merge pull request #12 from ItzSonicFaner/LegacyEvolved"
This reverts commit f5b134aa90, reversing
changes made to f0b06116c2.
2026-03-24 15:12:06 +03:00
piebot
5b2fd49b40 Revert "Changed Steve's skin from 64x64 to 64x32"
This reverts commit 4a96ce18b2.
2026-03-24 15:12:02 +03:00
Ayush Thoren
ed9cbae3f7 Fix initial cursor position for in-game UI elements (#1120)
Signed-off-by: Ayush Thoren <ayushthoren@gmail.com>
2026-03-23 21:06:20 -05:00
Sylvessa
127465b0eb add advanced tooltips, F3+H combo, and handle settings (#1389) 2026-03-23 17:54:46 -05:00
piebot
4a96ce18b2 Changed Steve's skin from 64x64 to 64x32 2026-03-23 15:38:45 +03:00
Lord Cambion
9a6d126ae1 Stained Glass Survival Integration & Crafting UI Fix (#1195)
* Added Stained Glass

i found out that stained glass  was not accessible in survival, then i  saw they disabled it in the code

* Grouping glass correctly in crafting table

I removed the #if/endif from the ClothDyeRecipes.cpp and added a different one in StructureRecipies.cpp
also changed the Tile definition giving it the same
setBaseItemTypeAndMaterial of stained glass to group it correctly inside the crafting table UI.
also aincremented the Vertical Slot for crafting table to include many more craftings in the same group
2026-03-22 21:15:02 -05:00
Revela
39e46751bf Add clipboard paste support to UIControl_TextInput and UIScene_Keyboard (#1298)
Previously paste only worked in the chat screen. Wire Screen::getClipboard() into the two remaining text input paths so Ctrl+V works for sign editing, seed entry, server IP/port, and world name fields.
2026-03-22 21:09:10 -05:00
Sylvessa
b6e25415ca Remove redundant buffer in UIScene_SettingsGraphicsMenu.cpp (#1348) (#1380) 2026-03-22 18:37:59 -04:00
ItzSonicFaner
75a6d7efea Skins 2026-03-22 12:06:25 +02:00
GabsPuNs
250accd40b Fix Sign (#1369)
fix for the sign's interface.

SignEntryMenu720 was being replaced by an older version of SkinWinHD.

SignEntryMenu720 was is now replaced with it's original version.
2026-03-21 17:49:21 -04:00
Lord Cambion
20db8dcdce Endermite 2026-03-21 04:12:23 +01:00
Tranqlmao
07fd3222b8 Added Double Tall Plants
TODO:
Add Sunflower
Add natural spawning of these flowers
2026-03-20 01:53:28 -04:00
Lord Cambion
8c6da7ea22 saplings now have all the id 6 2026-03-19 22:30:49 +01:00
Lord Cambion
4198a014f3 prismarine fiex id 168,168:1,168:2 2026-03-19 19:35:43 +01:00
Lord Cambion
986b56f048 Merge branch 'main' of https://github.com/piebotc/LegacyEvolved 2026-03-19 18:41:05 +01:00
Lord Cambion
3f528adaa4 crafting 9ingredients [skip ci] 2026-03-19 18:34:54 +01:00
Tranqlmao
8423170d13 Strings Fix
+Some block/item id parity
2026-03-19 13:12:06 -04:00
Lord Cambion
183d1e9c99 rabbit stew fix 2026-03-19 17:35:04 +01:00
piebot
451891909a Add Fish Types 2026-03-19 06:57:24 +03:00
piebot
0a3841a4b7 ACTUALLY update the panorama and logo 2026-03-19 05:05:47 +03:00
Tranqlmao
5295de161f Prismarine Patch
Added the rest of prismarine items and blocks.
Added recipes for blocks (lantern excluded)
Parity crafting and creative menu locations
2026-03-18 20:48:28 -04:00
Tranqlmao
c6669c696f Added Prismarine Block
Will add the next blocks, pushing for consistency
2026-03-18 16:39:35 -04:00
Xenovyy
a94ee1ca22 Fixed the ear bleeding sound when using a slider with mouse controls (#1296)
* Fixed the ear bleeding sound when using a slider with mouse controls

Now only ticks every 9 "ticks" unless the slider has less than 18 possible values..

* cured rtm516's ocd

title

* rtm516 reaches enlightenment

* rtm516 reaches total enlightenment
2026-03-17 22:44:12 +00:00
rtm516
02a5961f39 Move project to CMake (#781)
* Move to cmake

* Move sources to source_groups and ditch more old VS files

* Add BuildVer.h generation

* Break out cmake source lists to platforms

* Don't copy swf files

* Revert audio changes from merge

* Add platform defines

* Match MSBuild flags

* Move BuildVer.h to common include and fix rebuild issue

* Seperate projects properly

* Exclude more files and make sure GameHDD exists

* Missing line

* Remove remaining VS project files

* Update readme and actions

* Use incremental LTCG

* Update workflows

* Update build workflows and output folder

* Disable vcpkg checks

* Force MSVC

* Use precompiled headers

* Only use PCH for cpp

* Exclude compat_shims from PCH

* Handle per-platform source includes

* Copy only current platform media

* Define Iggy libs per platform

* Fix EnsureGameHDD check

* Only set WIN32_EXECUTABLE on Windows

* Correct Iggy libs path

* Remove include of terrain_MipmapLevel

* Correct path to xsb/xwb

* Implement copilot suggestions

* Add clang flags (untested)

* Fix robocopy error checking

* Update documentation

* Drop CMakePresets.json version as we dont use v6 features

* Always cleanup artifacts in nightly even if some builds fail

* Re-work compiler target options

* Move newer iggy dll into redist and cleanup

* Fix typos

* Remove 'Source Files' from all source groups

* Remove old ps1 build scripts
2026-03-17 16:39:22 -05:00
Loki Rautio
1a3fcb5b20 Remove Miles Sound System from credits
we don't use it anymore!
2026-03-17 16:22:49 -05:00
Loki Rautio
a3ca23fdf6 Cleanup project credits and README 2026-03-17 16:15:26 -05:00
Lord Cambion
d55ec28291 ACACIA and DARK_OAK 2026-03-17 19:36:38 +01:00
Lord Cambion
fc102da0fb Acacia And Dark Oak Leaves Colours 2026-03-17 18:09:27 +01:00
Lord Cambion
566570c776 Partly added leaves. just need to fix colors 2026-03-17 17:53:23 +01:00
Alex
994a23f96b Fix save space indicator display
Include space indicator UI element in windows build, logic to handle getting save file sizes on windows
2026-03-17 07:44:52 -07:00
Tranqlmao
6fda682e26 Merge branch 'main' of https://github.com/piebotc/LegacyEvolved 2026-03-16 20:49:12 -04:00
Tranqlmao
36ad1a341e Sea Lanterns
Added Prismarine Crystals and Sea Lanterns
2026-03-16 20:33:21 -04:00
GabsPuNs
5a59f5d146 Update to more accurate logo (#1305)
* Updated Logo

* Updated two old files.
2026-03-16 19:00:51 -05:00
piebot
135108a485 Add Packed Ice 2026-03-17 01:44:44 +03:00
Lord Cambion
32d7734d3e rabbit egg now has its own color 2026-03-16 22:24:47 +01:00
piebot
881462cd95 Merge branch 'main' of https://github.com/piebotc/LegacyEvolved 2026-03-16 22:40:16 +03:00
piebot
2539831608 Add wet sponges 2026-03-16 22:40:13 +03:00
Lord Cambion
230872ed36 Rabbit drops and mutton name changed 2026-03-16 19:30:33 +01:00