Commit Graph

212 Commits

Author SHA1 Message Date
piebot
3fd6d53e76 fix CI 2026-04-05 18:38:23 +03:00
neoapps-dev
9910d6f3d2 fix 2026-04-05 16:46:22 +02:00
SevenToaster509
546a279cc9 Book & Quill - Initial Commit
Implement Book & Quill:
- IUIScene_WritingBookMenu and UIScene_BookAndQuillMenu for UI
- Edited UIControl_Label to add direct editing (quite hardcoded to my needs right now)
- Reimplement scrapped custom payload packets for books and signing
- Other misc changes

TODO:
- Coloured and scambled text
- Book copying
- Clean up code
2026-04-05 15:05:03 +01:00
Lord_Cambion
e5a8abd2ac herobrine removed 2026-04-02 14:45:46 +02:00
Lord_Cambion
7e8ecc88e3 bug fixed 2026-03-31 19:50:27 +02:00
Lord_Cambion
138c7ab028 bug fixes 2026-03-31 18:00:31 +02:00
piebot
9713d5cdc9 Fix commit (2be90366ba) 2026-03-30 19:45:45 +03:00
ItzSonicFaner
2be90366ba Patch 3 2026-03-30 17:30:26 +03:00
piebot
a38abd4e8d Merge changes from upstream. 2026-03-30 14:28:57 +03:00
blongm
d3412aaae7 Fixed issue with world seeds not saving correctly (#1119)
## Description
Fix issue where typing in a short seed on world creation doesn't save the seed correctly

## Changes

### Previous Behavior
Typing in a seed on the world creation menu that's less than 8 characters long will result in garbage data being saved as the seed. Happens with controller and KBM.
You can see this in-game - if you exit the world options menu and go back in, the seed will show up as boxes □□□.
Weirdly, if you type a seed again, it behaves as expected.

### Root Cause
For some reason, assigning `m_params->seed` to the seed text points it to garbage data, when it's 7 characters or less.

### New Behavior
Seed entry behaves as expected.

### Fix Implementation
- Added `static_cast<wstring>` before assignment to `m_params->seed`.
- Also replaced `(wchar_t *)` with `reinterpret_cast<wchar_t*>` in the functions.

### AI Use Disclosure
No AI was used
2026-03-30 06:05:32 -05:00
piebot
ba460f3956 Update Coarse Dirt and Podzol locations in Creative Menu 2026-03-30 13:34:41 +03:00
itsRevela
0ebdbac933 Fix player list map icon colors to match map markers
The tab player list and teleport menu now show the correct map marker
color for each player. The icon is computed using the same hash as the
map renderer (getRandomPlayerMapIcon) and stored by player name,
bypassing the unreliable small-ID lookup that produced wrong colors
on dedicated servers.
2026-03-29 20:30:12 +03:00
itsRevela
618dc78008 Fix player list not showing all players on dedicated servers
Register remote players in the client's IQNet array when their
AddPlayerPacket arrives, so they appear in the Tab player list.
Previously only the host and local player were registered.

Also filter the dedicated server's phantom host entry (slot 0, empty
gamertag) from the UI, fix tick() to update entries by smallId instead
of sequential index, and fix player removal to use gamertag matching
since XUIDs are 0 on dedicated servers.
2026-03-29 20:30:11 +03:00
neoapps-dev
1028ee2e6d fix: stb import 2026-03-29 18:29:04 +03:00
irice7
e8ac5b16ea Add cancel join
Adds the Cancel Join tooltip to the "Connecting to host"
progress bar
2026-03-29 17:03:12 +03:00
Sestain
7447fabe0d Fix game crashing if DLC has XMLVERSION paramater (#1285)
* Fix game crashing if DLC has XMLVERSION paramater

* Better implementation of XMLVersion check

* Forgot to add type name to the list

* Removed extra newline
2026-03-27 15:11:27 -05:00
Sestain
3c1166c45e Added support for Big-Endian DLCs (#1291)
* Added support for Big-Endian DLCs

* Remove unused variable

* Remove the things made for other PR
2026-03-27 15:59:35 -04:00
ItzSonicFaner
84c228e80f Skins (#1)
Check if skin texture height is 64 or 32, slim skins, better slim skins parameters, zombie villager fix.

Co-authored-by: ItzSonicFaner <165782267+ItzSonicFaner@users.noreply.github.com>
Reviewed-on: https://codeberg.org/piebot/LegacyEvolved/pulls/1
Co-authored-by: ItzSonicFaner <itzsonicfaner@noreply.codeberg.org>
Co-committed-by: ItzSonicFaner <itzsonicfaner@noreply.codeberg.org>
2026-03-27 15:35:15 +01:00
piebot
b3ac4411fe Merge branch 'pr-1403' 2026-03-27 13:11:58 +03:00
Lord Cambion
10b7fc36d3 Biome Update! 2026-03-26 20:37:51 +01:00
Sylvessa
1a50770647 Add asynchronous server joining (#1408) 2026-03-26 10:15:11 -04:00
piebot
0e56730255 Update logo 2026-03-26 11:36:31 +03:00
Lord Cambion
ae273c75fa Name Fixes 2026-03-26 00:40:52 +01:00
piebot
2d04127cae fix arc file 2026-03-26 00:04:11 +03:00
piebot
e14ba14e68 a bunch of shit lmaoo 2026-03-25 21:41:35 +03:00
ryleu
f3915a0603 add support for linux clang cross compiles 2026-03-24 10:05:40 -05:00
piebot
ed38461e15 Merge branch 'main' of https://github.com/piebotc/LegacyEvolved 2026-03-24 16:53:12 +03:00
piebot
6646eefb5e Merge remote-tracking branch 'upstream/main' 2026-03-24 16:48:08 +03:00
Lord Cambion
a5139ce172 Desert Temple Update
Clay instead of wool
2026-03-24 14:46:59 +01:00
Lord Cambion
c6578405fc Fixes
Now Oceans have Gravel in the bottom.
Now DarkOakLeaves have correct color
2026-03-24 14:14:11 +01:00
piebot
d10deb4cc2 Revert "Merge pull request #12 from ItzSonicFaner/LegacyEvolved"
This reverts commit f5b134aa90, reversing
changes made to f0b06116c2.
2026-03-24 15:12:06 +03:00
piebot
5b2fd49b40 Revert "Changed Steve's skin from 64x64 to 64x32"
This reverts commit 4a96ce18b2.
2026-03-24 15:12:02 +03:00
Ayush Thoren
ed9cbae3f7 Fix initial cursor position for in-game UI elements (#1120)
Signed-off-by: Ayush Thoren <ayushthoren@gmail.com>
2026-03-23 21:06:20 -05:00
Sylvessa
127465b0eb add advanced tooltips, F3+H combo, and handle settings (#1389) 2026-03-23 17:54:46 -05:00
piebot
4a96ce18b2 Changed Steve's skin from 64x64 to 64x32 2026-03-23 15:38:45 +03:00
Lord Cambion
9a6d126ae1 Stained Glass Survival Integration & Crafting UI Fix (#1195)
* Added Stained Glass

i found out that stained glass  was not accessible in survival, then i  saw they disabled it in the code

* Grouping glass correctly in crafting table

I removed the #if/endif from the ClothDyeRecipes.cpp and added a different one in StructureRecipies.cpp
also changed the Tile definition giving it the same
setBaseItemTypeAndMaterial of stained glass to group it correctly inside the crafting table UI.
also aincremented the Vertical Slot for crafting table to include many more craftings in the same group
2026-03-22 21:15:02 -05:00
Revela
39e46751bf Add clipboard paste support to UIControl_TextInput and UIScene_Keyboard (#1298)
Previously paste only worked in the chat screen. Wire Screen::getClipboard() into the two remaining text input paths so Ctrl+V works for sign editing, seed entry, server IP/port, and world name fields.
2026-03-22 21:09:10 -05:00
Sylvessa
b6e25415ca Remove redundant buffer in UIScene_SettingsGraphicsMenu.cpp (#1348) (#1380) 2026-03-22 18:37:59 -04:00
ItzSonicFaner
75a6d7efea Skins 2026-03-22 12:06:25 +02:00
GabsPuNs
250accd40b Fix Sign (#1369)
fix for the sign's interface.

SignEntryMenu720 was being replaced by an older version of SkinWinHD.

SignEntryMenu720 was is now replaced with it's original version.
2026-03-21 17:49:21 -04:00
Lord Cambion
20db8dcdce Endermite 2026-03-21 04:12:23 +01:00
Tranqlmao
07fd3222b8 Added Double Tall Plants
TODO:
Add Sunflower
Add natural spawning of these flowers
2026-03-20 01:53:28 -04:00
Lord Cambion
8c6da7ea22 saplings now have all the id 6 2026-03-19 22:30:49 +01:00
Lord Cambion
4198a014f3 prismarine fiex id 168,168:1,168:2 2026-03-19 19:35:43 +01:00
Lord Cambion
986b56f048 Merge branch 'main' of https://github.com/piebotc/LegacyEvolved 2026-03-19 18:41:05 +01:00
Lord Cambion
3f528adaa4 crafting 9ingredients [skip ci] 2026-03-19 18:34:54 +01:00
Tranqlmao
8423170d13 Strings Fix
+Some block/item id parity
2026-03-19 13:12:06 -04:00
Lord Cambion
183d1e9c99 rabbit stew fix 2026-03-19 17:35:04 +01:00
piebot
451891909a Add Fish Types 2026-03-19 06:57:24 +03:00
piebot
0a3841a4b7 ACTUALLY update the panorama and logo 2026-03-19 05:05:47 +03:00