#include "stdafx.h" #include "DirtTile.h" #include "net.minecraft.world.h" #include "net.minecraft.h" const unsigned int DirtTile::DIRT_NAMES[DIRT_NAMES_LENGTH] = { IDS_TILE_DIRT, IDS_TILE_COARSE_DIRT, IDS_TILE_PODZOL }; const unsigned int DirtTile::DIRT_DESCRIPTIONS[DIRT_NAMES_LENGTH] = { IDS_DESC_DIRT, IDS_DESC_COARSE_DIRT, IDS_DESC_PODZOL }; const wstring DirtTile::TEXTURE_NAMES[] = { L"dirt", L"coarse_dirt", L"dirt_podzol"}; DirtTile::DirtTile(int id) : Tile(id, Material::dirt) { icons = nullptr; podzolTop = nullptr; podzolSide = nullptr; } unsigned int DirtTile::getDescriptionId(int iData) { if (iData < 0 || iData >= DIRT_NAMES_LENGTH) iData = 0; return DIRT_DESCRIPTIONS[iData]; } int DirtTile::getSpawnResourcesAuxValue(int data) { return data; } Icon* DirtTile::getTexture(int face, int data) { if (data < 0 || data >= DIRT_NAMES_LENGTH) data = 0; if (TEXTURE_NAMES[data] == L"dirt_podzol") { return (face == Facing::UP) ? podzolTop : podzolSide; } return icons[data]; } void DirtTile::registerIcons(IconRegister* iconRegister) { icons = new Icon * [DIRT_NAMES_LENGTH]; for (int i = 0; i < DIRT_NAMES_LENGTH; i++) { if (TEXTURE_NAMES[i] == L"dirt_podzol") { icons[i] = nullptr; podzolTop = iconRegister->registerIcon(L"dirt_podzol_top"); podzolSide = iconRegister->registerIcon(L"dirt_podzol_side"); } else { icons[i] = iconRegister->registerIcon(TEXTURE_NAMES[i]); } } }