#pragma once #include "Model.h" class RabbitModel : public Model { private: ModelPart *head; ModelPart *nose; ModelPart *leftEar; ModelPart *rightEar; ModelPart *body; ModelPart *tail; ModelPart *leftFrontLeg; ModelPart *rightFrontLeg; ModelPart *leftHindThigh; ModelPart *leftHindFoot; ModelPart *rightHindThigh; ModelPart *rightHindFoot; public: RabbitModel(); virtual void render(shared_ptr entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled) override; };