#include "stdafx.h" #include "LureEnchantment.h" #include "EnchantmentCategory.h" LureEnchantment::LureEnchantment(int id, int frequency) : Enchantment(id, frequency, EnchantmentCategory::fishing_rod) { setDescriptionId(IDS_ENCHANTMENT_LURE); } // Source: https://github.com/GRAnimated/MinecraftLCE int LureEnchantment::getMinCost(int level) { return 9 * level + 6; } int LureEnchantment::getMaxCost(int level) { return Enchantment::getMinCost(level) + 50;; } int LureEnchantment::getMaxLevel() { return 3; }