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27 lines
659 B
C++
27 lines
659 B
C++
#pragma once
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#include <memory>
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using namespace std;
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class LivingEntityRenderer;
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class HumanoidModel;
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class LivingEntity;
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class AbstractArmorLayer {
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public:
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HumanoidModel* armorModel1;
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HumanoidModel* armorModel2;
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LivingEntityRenderer* renderer;
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float colorR;
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float colorG;
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float colorB;
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float colorA;
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bool hasColor;
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explicit AbstractArmorLayer(LivingEntityRenderer* renderer);
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virtual ~AbstractArmorLayer() {}
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virtual HumanoidModel* getArmorModel(int slot);
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virtual void createArmorModels();
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virtual int colorsOnDamage();
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virtual void resetColor();
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}; |