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14 lines
458 B
C++
14 lines
458 B
C++
#pragma once
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#include "Item.h"
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class ArmorStandItem : public Item
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{
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public:
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ArmorStandItem(int id) : Item(id) { maxStackSize = 16; }
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virtual ~ArmorStandItem() {}
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virtual bool useOn(shared_ptr<ItemInstance> itemInstance, shared_ptr<Player> player,
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Level *level, int x, int y, int z, int face,
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float clickX, float clickY, float clickZ,
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bool bTestUseOnOnly = false) override;
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}; |