Files
BluTac10-Xbox_Neo/Minecraft.World/FishFoodItem.h
2026-03-25 21:41:35 +03:00

48 lines
1.2 KiB
C++

#pragma once
#pragma once
#include "FoodItem.h"
struct FishType {
int id;
std::wstring name;
int uncookedHealAmount;
float uncookedSaturationModifier;
int cookedHealAmount = 0;
float cookedSaturationModifier = 0.0f;
bool cookable = false;
};
static const int FISH_COUNT = 4;
extern const FishType FISH_TYPES[FISH_COUNT];
class FishFoodItem : public FoodItem
{
public:
static const unsigned int NAMES[FISH_COUNT];
static const unsigned int COOKED_NAMES[FISH_COUNT];
static const unsigned int DESCRIPTIONS[FISH_COUNT];
static const unsigned int COOKED_DESCRIPTIONS[FISH_COUNT];
int auxValue;
bool cooked;
private:
Icon* icons_raw[FISH_COUNT];
Icon* icons_cooked[FISH_COUNT];
protected:
virtual void addEatEffect(shared_ptr<ItemInstance> instance, Level* level, shared_ptr<Player> player);
public:
FishFoodItem(int id, bool cooked);
virtual shared_ptr<ItemInstance> use(shared_ptr<ItemInstance> instance, Level* level, shared_ptr<Player> player);
Icon* getIcon(int itemAuxValue);
int getNutrition();
float getSaturationModifier();
virtual unsigned int getDescriptionId(int iData = -1);
unsigned int getDescriptionId(shared_ptr<ItemInstance> instance);
void registerIcons(IconRegister* iconRegister);
};