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BluTac10-Xbox_Neo/Minecraft.World/LeafTileItem2.cpp
2026-03-17 17:53:23 +01:00

38 lines
807 B
C++

#include "stdafx.h"
#include "LeafTileItem2.h"
#include "LeafTile2.h"
#include "net.minecraft.world.level.tile.h"
#include "FoliageColor.h"
LeafTileItem2::LeafTileItem2(int id) : LeafTileItem(id)
{
setMaxDamage(0);
setStackedByData(true);
}
int LeafTileItem2::getLevelDataForAuxValue(int auxValue)
{
return auxValue;
}
Icon *LeafTileItem2::getIcon(int itemAuxValue)
{
return Tile::leaves2->getTexture(0, itemAuxValue);
}
unsigned int LeafTileItem2::getDescriptionId(shared_ptr<ItemInstance> instance)
{
int auxValue = instance->getAuxValue();
if (auxValue < 0 || auxValue >= LeafTile2::LEAF2_NAMES_SIZE)
{
auxValue = 0;
}
return LeafTile2::LEAF2_NAMES[auxValue];
}
int LeafTileItem2::getColor(shared_ptr<ItemInstance> item, int spriteLayer)
{
return FoliageColor::getDefaultColor();
}