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This commit adds new `NamedFrame` entries and `KeyFrame` animations in `skin_Minecraft.xui` for various hardcore game modes, improving the UI representation (likely will get rid of this since it's dead code). A new `isHardcore` variable in `XUI_HUD.cpp` allows for conditional health icon animations based on the game mode. Additionally, commented-out code in `Gui.cpp` has been removed to streamline rendering logic. Several new PNG images for health states in hardcore mode have also been added to enhance the user experience. TL;DR: This commit is basically just prep for adding hardcore heathbar hearts while also fixing some breaking that occurred in Gui.cpp after a merge.