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Check if skin texture height is 64 or 32, slim skins, better slim skins parameters, zombie villager fix. Co-authored-by: ItzSonicFaner <165782267+ItzSonicFaner@users.noreply.github.com> Reviewed-on: https://codeberg.org/piebot/LegacyEvolved/pulls/1 Co-authored-by: ItzSonicFaner <itzsonicfaner@noreply.codeberg.org> Co-committed-by: ItzSonicFaner <itzsonicfaner@noreply.codeberg.org>
29 lines
416 B
C++
29 lines
416 B
C++
#pragma once
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#include <map>
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using namespace std;
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class AABB;
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class Recipy;
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class Object;
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static std::map<int, bool> slim = {
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{ 0, false },
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{ 1, false },
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{ 2, false },
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{ 3, false },
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{ 4, false },
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{ 5, false },
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{ 6, false },
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{ 7, false },
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{ 8, false },
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{ 9, true },
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{ 10, true },
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{ 11, true },
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{ 12, true },
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{ 13, true },
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{ 14, true },
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{ 15, true },
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{ 16, true },
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{ 17, true },
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{ 18, true },
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}; |