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feat: Mesa biomes feat: changed world generation according to java fix: swamp hut changed to spruce
21 lines
428 B
C++
21 lines
428 B
C++
#pragma once
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#include "Feature.h"
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class Level;
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class OreFeature : public Feature
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{
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private:
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int tile;
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int data;
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int count;
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int targetTile;
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void _init(int tile, int data, int count, int targetTile);
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public:
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OreFeature (int tile, int count);
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OreFeature(int tile, int data, int count);
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OreFeature(int tile, int data, int count, int targetTile);
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virtual bool place(Level *level, Random *random, int x, int y, int z);
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}; |