Files
BluTac10-Xbox_Neo/Minecraft.World/RedSandStoneTile.cpp
2026-03-25 21:41:35 +03:00

52 lines
1.5 KiB
C++

#include "stdafx.h"
#include "net.minecraft.h"
#include "net.minecraft.world.level.material.h"
#include "net.minecraft.world.h"
#include "RedSandStoneTile.h"
const wstring RedSandStoneTile::TEXTURE_TOP = L"red_sandstone_top";
const wstring RedSandStoneTile::TEXTURE_BOTTOM = L"red_sandstone_bottom";
const wstring RedSandStoneTile::TEXTURE_NAMES[] = { L"red_sandstone_normal", L"red_sandstone_carved", L"red_sandstone_smooth" };
int RedSandStoneTile::SANDSTONE_NAMES[SANDSTONE_BLOCK_NAMES] = {
IDS_TILE_RED_SANDSTONE, IDS_TILE_RED_SANDSTONE_CHISELED, IDS_TILE_RED_SANDSTONE_SMOOTH
};
RedSandStoneTile::RedSandStoneTile(int id) : Tile(id, Material::stone)
{
icons = nullptr;
iconTop = nullptr;
iconBottom = nullptr;
}
Icon* RedSandStoneTile::getTexture(int face, int data)
{
if (face == Facing::UP || (face == Facing::DOWN && (data == TYPE_HEIROGLYPHS || data == TYPE_SMOOTHSIDE)))
{
return iconTop;
}
if (face == Facing::DOWN)
{
return iconBottom;
}
if (data < 0 || data >= SANDSTONE_TILE_TEXTURE_COUNT) data = 0;
return icons[data];
}
int RedSandStoneTile::getSpawnResourcesAuxValue(int data)
{
return data;
}
void RedSandStoneTile::registerIcons(IconRegister* iconRegister)
{
icons = new Icon * [SANDSTONE_TILE_TEXTURE_COUNT];
for (int i = 0; i < SANDSTONE_TILE_TEXTURE_COUNT; i++)
{
icons[i] = iconRegister->registerIcon(TEXTURE_NAMES[i]);
}
iconTop = iconRegister->registerIcon(TEXTURE_TOP);
iconBottom = iconRegister->registerIcon(TEXTURE_BOTTOM);
}