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29 lines
648 B
C++
29 lines
648 B
C++
#pragma once
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#include <vector>
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#include <unordered_map>
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#include <windows.h>
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#include "../Minecraft.World/ArrayWithLength.h"
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using namespace std;
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class FolderFile
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{
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private:
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wstring m_folderPath;
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unordered_map<wstring, wstring> m_filePaths; // filename -> full path
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void _buildFileIndex();
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void _buildFileIndexRecursive(const wstring& currentPath, const wstring& relativePath);
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public:
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FolderFile(wstring folderPath);
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~FolderFile();
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vector<wstring>* getFileList();
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bool hasFile(const wstring &filename);
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int getFileSize(const wstring &filename);
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byteArray getFile(const wstring &filename);
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};
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