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162
Minecraft.World/GoalSelector.cpp
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162
Minecraft.World/GoalSelector.cpp
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#include "stdafx.h"
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#include "Goal.h"
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#include "GoalSelector.h"
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GoalSelector::InternalGoal::InternalGoal(int prio, Goal *goal, bool canDeletePointer)
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{
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this->prio = prio;
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this->goal = goal;
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this->canDeletePointer = canDeletePointer;
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}
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GoalSelector::GoalSelector()
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{
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tickCount = 0;
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newGoalRate = 3;
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}
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GoalSelector::~GoalSelector()
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{
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for(auto& goal : goals)
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{
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if(goal->canDeletePointer) delete goal->goal;
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delete goal;
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}
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}
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void GoalSelector::addGoal(int prio, Goal *goal, bool canDeletePointer /*= true*/) // 4J Added canDelete param
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{
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goals.push_back(new InternalGoal(prio, goal, canDeletePointer));
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}
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void GoalSelector::removeGoal(Goal *toRemove)
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{
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for (auto it = goals.begin(); it != goals.end();)
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{
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InternalGoal *ig = *it;
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Goal *goal = ig->goal;
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if (goal == toRemove)
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{
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auto it2 = find(usingGoals.begin(), usingGoals.end(), ig);
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if (it2 != usingGoals.end())
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{
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goal->stop();
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usingGoals.erase(it2);
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}
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if(ig->canDeletePointer) delete ig->goal;
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delete ig;
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it = goals.erase(it);
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}
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else
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{
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++it;
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}
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}
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}
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void GoalSelector::tick()
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{
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vector<InternalGoal *> toStart;
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if(tickCount++ % newGoalRate == 0)
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{
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for(auto& ig : goals)
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{
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auto usingIt = find(usingGoals.begin(), usingGoals.end(), ig);
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//if (isUsing)
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if(usingIt != usingGoals.end())
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{
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if (!canUseInSystem(ig) || !canContinueToUse(ig))
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{
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ig->goal->stop();
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//usingGoals.remove(ig);
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usingGoals.erase(usingIt);
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}
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else continue;
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}
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if (!canUseInSystem(ig) || !ig->goal->canUse()) continue;
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toStart.push_back(ig);
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usingGoals.push_back(ig);
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}
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}
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else
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{
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for (auto it = usingGoals.begin(); it != usingGoals.end();)
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{
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InternalGoal *ig = *it;
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if (!ig->goal->canContinueToUse())
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{
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ig->goal->stop();
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it = usingGoals.erase(it);
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}
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else
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{
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++it;
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}
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}
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}
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for(auto & ig : toStart)
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{
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ig->goal->start();
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}
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for(auto& ig : usingGoals)
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{
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ig->goal->tick();
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}
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}
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vector<GoalSelector::InternalGoal *> *GoalSelector::getRunningGoals()
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{
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return &usingGoals;
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}
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bool GoalSelector::canContinueToUse(InternalGoal *ig)
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{
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return ig->goal->canContinueToUse();
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}
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bool GoalSelector::canUseInSystem(GoalSelector::InternalGoal *goal)
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{
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//for (InternalGoal ig : goals)
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for(auto& ig : goals)
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{
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if (ig == goal) continue;
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auto usingIt = find(usingGoals.begin(), usingGoals.end(), ig);
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if (goal->prio >= ig->prio)
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{
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if (usingIt != usingGoals.end() && !canCoExist(goal, ig)) return false;
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}
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else if (usingIt != usingGoals.end() && !ig->goal->canInterrupt()) return false;
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}
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return true;
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}
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bool GoalSelector::canCoExist(GoalSelector::InternalGoal *goalA, GoalSelector::InternalGoal *goalB)
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{
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return (goalA->goal->getRequiredControlFlags() & goalB->goal->getRequiredControlFlags()) == 0;
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}
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void GoalSelector::setNewGoalRate(int newGoalRate)
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{
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this->newGoalRate = newGoalRate;
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}
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void GoalSelector::setLevel(Level *level)
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{
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for(auto& ig : goals)
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{
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ig->goal->setLevel(level);
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}
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}
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