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64
Minecraft.World/SetTimePacket.cpp
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64
Minecraft.World/SetTimePacket.cpp
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#include "stdafx.h"
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#include <iostream>
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#include "InputOutputStream.h"
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#include "PacketListener.h"
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#include "SetTimePacket.h"
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SetTimePacket::SetTimePacket()
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{
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gameTime = 0;
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dayTime = 0;
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}
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SetTimePacket::SetTimePacket(int64_t gameTime, int64_t dayTime, bool tickDayTime)
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{
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this->gameTime = gameTime;
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this->dayTime = dayTime;
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// 4J: We send daylight cycle rule with host options so don't need this
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/*if (!tickDayTime)
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{
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this->dayTime = -this->dayTime;
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if (this->dayTime == 0)
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{
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this->dayTime = -1;
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}
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}*/
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}
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void SetTimePacket::read(DataInputStream *dis) //throws IOException
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{
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gameTime = dis->readLong();
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dayTime = dis->readLong();
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}
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void SetTimePacket::write(DataOutputStream *dos) //throws IOException
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{
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dos->writeLong(gameTime);
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dos->writeLong(dayTime);
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}
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void SetTimePacket::handle(PacketListener *listener)
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{
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listener->handleSetTime(shared_from_this());
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}
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int SetTimePacket::getEstimatedSize()
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{
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return 16;
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}
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bool SetTimePacket::canBeInvalidated()
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{
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return true;
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}
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bool SetTimePacket::isInvalidatedBy(shared_ptr<Packet> packet)
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{
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return true;
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}
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bool SetTimePacket::isAync()
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{
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return true;
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}
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