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54
Minecraft.World/SwellGoal.cpp
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54
Minecraft.World/SwellGoal.cpp
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#include "stdafx.h"
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#include "net.minecraft.world.entity.ai.control.h"
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#include "net.minecraft.world.entity.ai.sensing.h"
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#include "net.minecraft.world.entity.ai.navigation.h"
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#include "net.minecraft.world.entity.monster.h"
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#include "SwellGoal.h"
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SwellGoal::SwellGoal(Creeper *creeper)
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{
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target = weak_ptr<LivingEntity>();
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this->creeper = creeper;
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setRequiredControlFlags(Control::MoveControlFlag);
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}
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bool SwellGoal::canUse()
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{
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shared_ptr<LivingEntity> target = creeper->getTarget();
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return creeper->getSwellDir() > 0 || (target != nullptr && (creeper->distanceToSqr(target) < 3 * 3));
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}
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void SwellGoal::start()
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{
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creeper->getNavigation()->stop();
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target = weak_ptr<LivingEntity>(creeper->getTarget());
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}
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void SwellGoal::stop()
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{
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target = weak_ptr<LivingEntity>();
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}
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void SwellGoal::tick()
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{
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if (target.lock() == nullptr)
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{
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creeper->setSwellDir(-1);
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return;
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}
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if (creeper->distanceToSqr(target.lock()) > 7 * 7)
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{
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creeper->setSwellDir(-1);
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return;
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}
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if (!creeper->getSensing()->canSee(target.lock()))
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{
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creeper->setSwellDir(-1);
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return;
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}
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creeper->setSwellDir(1);
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}
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