mirror of
https://github.com/DrPerkyLegit/LCEServerTest.git
synced 2026-06-15 17:11:56 +00:00
subs for profiler setup, remove discovery code
This commit is contained in:
@@ -40,12 +40,6 @@ Win64LANBroadcast WinsockNetLayer::s_advertiseData = {};
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CRITICAL_SECTION WinsockNetLayer::s_advertiseLock;
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int WinsockNetLayer::s_hostGamePort = WIN64_NET_DEFAULT_PORT;
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SOCKET WinsockNetLayer::s_discoverySock = INVALID_SOCKET;
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HANDLE WinsockNetLayer::s_discoveryThread = nullptr;
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volatile bool WinsockNetLayer::s_discovering = false;
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CRITICAL_SECTION WinsockNetLayer::s_discoveryLock;
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std::vector<Win64LANSession> WinsockNetLayer::s_discoveredSessions;
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CRITICAL_SECTION WinsockNetLayer::s_disconnectLock;
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std::vector<BYTE> WinsockNetLayer::s_disconnectedSmallIds;
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@@ -80,7 +74,6 @@ bool WinsockNetLayer::Initialize()
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InitializeCriticalSection(&s_sendLock);
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InitializeCriticalSection(&s_connectionsLock);
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InitializeCriticalSection(&s_advertiseLock);
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InitializeCriticalSection(&s_discoveryLock);
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InitializeCriticalSection(&s_disconnectLock);
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InitializeCriticalSection(&s_freeSmallIdLock);
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InitializeCriticalSection(&s_smallIdToSocketLock);
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@@ -89,15 +82,12 @@ bool WinsockNetLayer::Initialize()
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s_initialized = true;
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StartDiscovery();
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return true;
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}
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void WinsockNetLayer::Shutdown()
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{
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StopAdvertising();
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StopDiscovery();
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s_active = false;
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s_connected = false;
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@@ -187,7 +177,6 @@ void WinsockNetLayer::Shutdown()
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DeleteCriticalSection(&s_sendLock);
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DeleteCriticalSection(&s_connectionsLock);
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DeleteCriticalSection(&s_advertiseLock);
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DeleteCriticalSection(&s_discoveryLock);
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DeleteCriticalSection(&s_disconnectLock);
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DeleteCriticalSection(&s_freeSmallIdLock);
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DeleteCriticalSection(&s_smallIdToSocketLock);
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@@ -1084,162 +1073,4 @@ DWORD WINAPI WinsockNetLayer::AdvertiseThreadProc(LPVOID param)
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return 0;
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}
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bool WinsockNetLayer::StartDiscovery()
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{
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if (s_discovering) return true;
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if (!s_initialized) return false;
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s_discoverySock = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
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if (s_discoverySock == INVALID_SOCKET)
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{
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app.DebugPrintf("Win64 LAN: Failed to create discovery socket: %d\n", WSAGetLastError());
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return false;
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}
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BOOL reuseAddr = TRUE;
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setsockopt(s_discoverySock, SOL_SOCKET, SO_REUSEADDR, (const char*)&reuseAddr, sizeof(reuseAddr));
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struct sockaddr_in bindAddr;
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memset(&bindAddr, 0, sizeof(bindAddr));
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bindAddr.sin_family = AF_INET;
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bindAddr.sin_port = htons(WIN64_LAN_DISCOVERY_PORT);
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bindAddr.sin_addr.s_addr = INADDR_ANY;
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if (::bind(s_discoverySock, (struct sockaddr*)&bindAddr, sizeof(bindAddr)) == SOCKET_ERROR)
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{
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app.DebugPrintf("Win64 LAN: Discovery bind failed: %d\n", WSAGetLastError());
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closesocket(s_discoverySock);
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s_discoverySock = INVALID_SOCKET;
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return false;
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}
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DWORD timeout = 500;
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setsockopt(s_discoverySock, SOL_SOCKET, SO_RCVTIMEO, (const char*)&timeout, sizeof(timeout));
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s_discovering = true;
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s_discoveryThread = CreateThread(nullptr, 0, DiscoveryThreadProc, nullptr, 0, nullptr);
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app.DebugPrintf("Win64 LAN: Listening for LAN games on UDP port %d\n", WIN64_LAN_DISCOVERY_PORT);
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return true;
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}
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void WinsockNetLayer::StopDiscovery()
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{
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s_discovering = false;
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if (s_discoverySock != INVALID_SOCKET)
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{
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closesocket(s_discoverySock);
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s_discoverySock = INVALID_SOCKET;
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}
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if (s_discoveryThread != nullptr)
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{
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WaitForSingleObject(s_discoveryThread, 2000);
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CloseHandle(s_discoveryThread);
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s_discoveryThread = nullptr;
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}
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EnterCriticalSection(&s_discoveryLock);
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s_discoveredSessions.clear();
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LeaveCriticalSection(&s_discoveryLock);
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}
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std::vector<Win64LANSession> WinsockNetLayer::GetDiscoveredSessions()
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{
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std::vector<Win64LANSession> result;
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EnterCriticalSection(&s_discoveryLock);
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result = s_discoveredSessions;
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LeaveCriticalSection(&s_discoveryLock);
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return result;
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}
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DWORD WINAPI WinsockNetLayer::DiscoveryThreadProc(LPVOID param)
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{
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char recvBuf[512];
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while (s_discovering)
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{
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struct sockaddr_in senderAddr;
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int senderLen = sizeof(senderAddr);
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int recvLen = recvfrom(s_discoverySock, recvBuf, sizeof(recvBuf), 0,
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(struct sockaddr*)&senderAddr, &senderLen);
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if (recvLen == SOCKET_ERROR)
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{
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continue;
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}
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if (recvLen < static_cast<int>(sizeof(Win64LANBroadcast)))
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continue;
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Win64LANBroadcast* broadcast = (Win64LANBroadcast*)recvBuf;
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if (broadcast->magic != WIN64_LAN_BROADCAST_MAGIC)
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continue;
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char senderIP[64];
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inet_ntop(AF_INET, &senderAddr.sin_addr, senderIP, sizeof(senderIP));
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DWORD now = GetTickCount();
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EnterCriticalSection(&s_discoveryLock);
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bool found = false;
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for (size_t i = 0; i < s_discoveredSessions.size(); i++)
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{
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if (strcmp(s_discoveredSessions[i].hostIP, senderIP) == 0 &&
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s_discoveredSessions[i].hostPort == static_cast<int>(broadcast->gamePort))
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{
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s_discoveredSessions[i].netVersion = broadcast->netVersion;
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wcsncpy_s(s_discoveredSessions[i].hostName, 32, broadcast->hostName, _TRUNCATE);
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s_discoveredSessions[i].playerCount = broadcast->playerCount;
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s_discoveredSessions[i].maxPlayers = broadcast->maxPlayers;
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s_discoveredSessions[i].gameHostSettings = broadcast->gameHostSettings;
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s_discoveredSessions[i].texturePackParentId = broadcast->texturePackParentId;
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s_discoveredSessions[i].subTexturePackId = broadcast->subTexturePackId;
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s_discoveredSessions[i].isJoinable = (broadcast->isJoinable != 0);
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s_discoveredSessions[i].lastSeenTick = now;
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found = true;
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break;
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}
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}
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if (!found)
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{
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Win64LANSession session;
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memset(&session, 0, sizeof(session));
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strncpy_s(session.hostIP, sizeof(session.hostIP), senderIP, _TRUNCATE);
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session.hostPort = static_cast<int>(broadcast->gamePort);
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session.netVersion = broadcast->netVersion;
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wcsncpy_s(session.hostName, 32, broadcast->hostName, _TRUNCATE);
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session.playerCount = broadcast->playerCount;
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session.maxPlayers = broadcast->maxPlayers;
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session.gameHostSettings = broadcast->gameHostSettings;
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session.texturePackParentId = broadcast->texturePackParentId;
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session.subTexturePackId = broadcast->subTexturePackId;
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session.isJoinable = (broadcast->isJoinable != 0);
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session.lastSeenTick = now;
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s_discoveredSessions.push_back(session);
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app.DebugPrintf("Win64 LAN: Discovered game \"%ls\" at %s:%d\n",
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session.hostName, session.hostIP, session.hostPort);
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}
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for (size_t i = s_discoveredSessions.size(); i > 0; i--)
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{
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if (now - s_discoveredSessions[i - 1].lastSeenTick > 5000)
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{
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app.DebugPrintf("Win64 LAN: Session \"%ls\" at %s timed out\n",
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s_discoveredSessions[i - 1].hostName, s_discoveredSessions[i - 1].hostIP);
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s_discoveredSessions.erase(s_discoveredSessions.begin() + (i - 1));
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}
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}
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LeaveCriticalSection(&s_discoveryLock);
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}
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return 0;
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}
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#endif
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