Files
DrPerkyLegit-LCEServerTest/Minecraft.Client/Windows64/Windows64_Minecraft.h
2026-05-21 19:38:53 -04:00

15 lines
423 B
C++

#pragma once
#include <string>
#include <functional>
#include "../../Minecraft.Server/Access/ServerAccessor.h"
typedef unsigned long long PlayerUID;
class Windows64Minecraft {
public:
static void StartDedicatedServer(std::function<void(std::wstring, int)> enableProfiler);
static ServerAccessor* getServerAccessor(std::string name);
private:
static std::unordered_map<std::string, ServerAccessor*> serverAccessors;
};