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Rename Better Water option to Mipmaps Blend
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@@ -718,7 +718,7 @@ int Texture::crispBlend(int c0, int c1)
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int a1 = static_cast<int>(((c1 & 0xff000000) >> 24)) & 0xff;
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// continue with crisp blend if it's likely to be an opaque/cutout tile in the atlas
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if (a0 >= 0xfa || a1 >= 0xfa || !Minecraft::GetInstance()->options->betterWater)
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if (a0 >= 0xfa || a1 >= 0xfa || !Minecraft::GetInstance()->options->MipmapsBlend)
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{
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int a = 255;
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