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Some fixes and improvements
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@@ -781,8 +781,7 @@ int UIScene_CreateWorldMenu::KeyboardCompleteWorldNameCallback(LPVOID lpParam,bo
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// 4J HEG - No reason to set value if keyboard was cancelled
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if (bRes)
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{
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uint16_t pchText[128];
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ZeroMemory(pchText, 128 * sizeof(uint16_t) );
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uint16_t pchText[128] = {};
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#ifdef _WINDOWS64
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Win64_GetKeyboardText(pchText, 128);
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#else
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