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Use BYTE Win Typedef instead of byte typedef from Minecraft.World
"byte" wasnt working anymore for some reason
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@@ -66,6 +66,8 @@
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#include "..\Minecraft.World\GenericStats.h"
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#endif
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#include "..\Minecraft.World\StringHelpers.h"
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ClientConnection::ClientConnection(Minecraft *minecraft, const wstring& ip, int port)
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{
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// 4J Stu - No longer used as we use the socket version below.
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