Use BYTE Win Typedef instead of byte typedef from Minecraft.World

"byte" wasnt working anymore for some reason
This commit is contained in:
GabsPuNs
2026-04-13 17:54:28 -04:00
parent e90e585ef0
commit 40d48948ff
233 changed files with 4751 additions and 930 deletions

View File

@@ -196,7 +196,7 @@ LevelChunk *MultiPlayerChunkCache::create(int x, int z)
// 4J - changed to use new methods for lighting
chunk->setSkyLightDataAllBright();
// Arrays::fill(chunk->skyLight->data, (byte) 255);
// Arrays::fill(chunk->skyLight->data, (BYTE) 255);
}
chunk->loaded = true;