Final Update for TU24 Part 1

Merged Minecraft-Consoles and LCE Renewed Latest Changes
 - Fixed Ice and Stained Glass X-Ray.
 - Fix initial cursor position for in-game UI elements.
 - Make handleParticleEvent actually parse the particle type instead of hardcoding hearts.
 - Add advanced tooltips, F3+H combo, and handle settings.

Other Fixes & Changes.
 - The sound from the portal was reduced.
 - Stained Glass removed from creative mode.
 - New F3 Menu.
 - Reduced UI Sounds volume by 25%.
 - Minor Fixes.
This commit is contained in:
GabsPuNs
2026-03-24 04:07:17 -04:00
parent e979cb50c5
commit 461e0f13dc
38 changed files with 407 additions and 249 deletions

View File

@@ -826,7 +826,7 @@ int LevelRenderer::renderChunks(int from, int to, int layer, double alpha)
if( ( globalChunkFlags[pClipChunk->globalIdx] & emptyFlag ) == emptyFlag ) continue; // Check that this particular layer isn't empty
// List can be calculated directly from the chunk's global idex
int list = pClipChunk->globalIdx * 2 + layer;
int list = pClipChunk->globalIdx * 3 + layer;
list += chunkLists;
if(RenderManager.CBuffCall(list, first))