Renamed LoadOrJoinMenu to LoadCreateJoinMenu.
Fixed a Memory Leak.
Fixed GamemodeSlider.
This commit is contained in:
GabsPuNs
2026-03-29 19:53:49 -04:00
parent 340d1fa0f9
commit 58461bfa3f
28 changed files with 1057 additions and 1046 deletions

View File

@@ -1658,7 +1658,7 @@ HRESULT CConsoleMinecraftApp::NavigateToScene(int iPad,EUIScene eScene, void *in
// If you're navigating to the multigamejoinload, and the player hasn't seen the updates message yet, display it now
// display this message the first 3 times
// todo: re-enable if we fix this menu, for now its just blank!
if(false && (eScene==eUIScene_LoadOrJoinMenu) && (bSeenUpdateTextThisSession==false) && ( app.GetGameSettings(ProfileManager.GetPrimaryPad(),eGameSetting_DisplayUpdateMessage)!=0))
if(false && (eScene==eUIScene_LoadCreateJoinMenu) && (bSeenUpdateTextThisSession==false) && ( app.GetGameSettings(ProfileManager.GetPrimaryPad(),eGameSetting_DisplayUpdateMessage)!=0))
{
eScene=eUIScene_NewUpdateMessage;
bSeenUpdateTextThisSession=true;
@@ -1737,7 +1737,7 @@ HRESULT CConsoleMinecraftApp::NavigateToScene(int iPad,EUIScene eScene, void *in
case eUIScene_LeaderboardsMenu:
case eUIScene_Credits:
case eUIScene_CreateWorldMenu:
case eUIScene_LoadOrJoinMenu:
case eUIScene_LoadCreateJoinMenu:
case eUIScene_JoinMenu:
case eUIScene_DLCOffersMenu:
case eUIScene_DLCMainMenu: