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Use Secure print funcs. Remove LCE File System
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@@ -82,7 +82,7 @@ void FolderTexturePack::loadUI()
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const DWORD LOCATOR_SIZE = 256; // Use this to allocate space to hold a ResourceLocator string
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WCHAR szResourceLocator[ LOCATOR_SIZE ];
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swprintf(szResourceLocator, LOCATOR_SIZE,L"file://%lsTexturePack.xzp#skin_Minecraft.xur",getPath().c_str());
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swprintf_s(szResourceLocator, LOCATOR_SIZE,L"file://%lsTexturePack.xzp#skin_Minecraft.xur",getPath().c_str());
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XuiFreeVisuals(L"");
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app.LoadSkin(szResourceLocator,nullptr);//L"TexturePack");
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