Revert Secure funcs Part 1

This commit is contained in:
GabsPuNs
2026-04-18 14:08:30 -04:00
parent 1ceeb2a647
commit 86879aa2fc
79 changed files with 271 additions and 271 deletions

View File

@@ -1254,7 +1254,7 @@ void PlayerConnection::handleSetCreativeModeSlot(shared_ptr<SetCreativeModeSlotP
// 4J Stu - We only have one map per player per dimension, so don't reset the one that they have
// when a new one is created
wchar_t buf[64];
swprintf_s(buf,64,L"map_%d", item->getAuxValue());
swprintf(buf,64,L"map_%d", item->getAuxValue());
std::wstring id = wstring(buf);
if( data == nullptr )
{