Since the TU25 update still requires a lot of work and the TU24 version does not yet include all the features, I have decided to continue working with the TU24 version for now.
Merge latest changes from Minecraft Consoles:
* Added support for Big-Endian DLCs.
* Fix redstone tick persistence on chunk unload.
* Fix pistons permanently breaking server-wide on dedicated servers.
* Fix Ender Dragon damage and End Poem crash.
* Disable font mipmapping to get rid of artifacts on signs.
Other:
* Music Fixes.
* Added missing sounds (Caves, Horse Eat, Sheep Shear, Water Swim, Thorns)
* Remove duplicated sounds.
* Added High Quality ver of "The End Dragon Alive" music.
* Fix Mobs sounds volume.
* Added Old Swing Animation Option.
* Added Graphics Mode (Potato, Fast, Fancy and Extra)
* Fix a small memory leak with signs.
* Fixed Pig Zombies attacking creative players.
LCE Renewed
- Merged some fixes and code updates from TU25.
* Fixed transparent items in hand.
* Beacon beams fixes.
- Fixed a crash when a dispenser is dispensing water or lava when the dispenser is blocked.
Minecraft Consoles
- Merged Asynchronous server joining
- Memory leak fix: Make chunks unload properly
Other
- Fixed Server Menu and Rename World Menu in 720p Res
Merged Minecraft-Consoles and LCE Renewed Latest Changes
- Fixed Ice and Stained Glass X-Ray.
- Fix initial cursor position for in-game UI elements.
- Make handleParticleEvent actually parse the particle type instead of hardcoding hearts.
- Add advanced tooltips, F3+H combo, and handle settings.
Other Fixes & Changes.
- The sound from the portal was reduced.
- Stained Glass removed from creative mode.
- New F3 Menu.
- Reduced UI Sounds volume by 25%.
- Minor Fixes.
* Fixed boats falling and a TP glitch #266
* Replaced every C-style cast with C++ ones
* Replaced every C-style cast with C++ ones
* Fixed boats falling and a TP glitch #266
* Updated NULL to nullptr and fixing some type issues
* Modernized and fixed a few bugs
- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.
* Fixing more conflicts
* Replace int loops with size_t and start work on overrides
* Add safety checks and fix a issue with vector going OOR
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
* Fixed boats falling and a TP glitch #266
* Replaced every C-style cast with C++ ones
* Replaced every C-style cast with C++ ones
* Fixed boats falling and a TP glitch #266
* Updated NULL to nullptr and fixing some type issues
* Modernized and fixed a few bugs
- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.
* Fixing more conflicts
* Replace int loops with size_t and start work on overrides