Commit Graph

15 Commits

Author SHA1 Message Date
GabsPuNs
f79ca9e411 Support for TU24 has been extended.
Since the TU25 update still requires a lot of work and the TU24 version does not yet include all the features, I have decided to continue working with the TU24 version for now.

Merge latest changes from Minecraft Consoles:
* Added support for Big-Endian DLCs.
* Fix redstone tick persistence on chunk unload.
* Fix pistons permanently breaking server-wide on dedicated servers.
* Fix Ender Dragon damage and End Poem crash.
* Disable font mipmapping to get rid of artifacts on signs.

Other:
* Music Fixes.
* Added missing sounds (Caves, Horse Eat, Sheep Shear, Water Swim, Thorns)
* Remove duplicated sounds.
* Added High Quality ver of "The End Dragon Alive" music.
* Fix Mobs sounds volume.
* Added Old Swing Animation Option.
* Added Graphics Mode (Potato, Fast, Fancy and Extra)
* Fix a small memory leak with signs.
* Fixed Pig Zombies attacking creative players.
2026-03-28 06:27:19 -04:00
GabsPuNs
7deba3acb2 Final Update for TU24 2/3
LCE Renewed
- Merged some fixes and code updates from TU25.
* Fixed transparent items in hand.
* Beacon beams fixes.
- Fixed a crash when a dispenser is dispensing water or lava when the dispenser is blocked.

Minecraft Consoles
- Merged Asynchronous server joining
- Memory leak fix: Make chunks unload properly

Other
- Fixed Server Menu and Rename World Menu in 720p Res
2026-03-25 05:01:35 -04:00
GabsPuNs
461e0f13dc Final Update for TU24 Part 1
Merged Minecraft-Consoles and LCE Renewed Latest Changes
 - Fixed Ice and Stained Glass X-Ray.
 - Fix initial cursor position for in-game UI elements.
 - Make handleParticleEvent actually parse the particle type instead of hardcoding hearts.
 - Add advanced tooltips, F3+H combo, and handle settings.

Other Fixes & Changes.
 - The sound from the portal was reduced.
 - Stained Glass removed from creative mode.
 - New F3 Menu.
 - Reduced UI Sounds volume by 25%.
 - Minor Fixes.
2026-03-24 04:07:17 -04:00
Prakhar Sharma
379434097a Fix witches' bottle color (#1205)
* fix: witches' bottle is now the right color

* fix: add condition if item has mutiple layers
2026-03-13 11:41:47 +00:00
ModMaker101
28614b922f Modernize project codebase (#906)
* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides

* Add safety checks and fix a issue with vector going OOR
2026-03-08 18:08:36 -05:00
Ayush Thoren
a14a4542c9 Fix stale held item appearing when switching worlds (#910)
Signed-off-by: Ayush Thoren <ayushthoren@gmail.com>
2026-03-09 03:12:49 +08:00
Loki Rautio
087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00
ModMaker101
a9be52c41a Project modernization (#630)
* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
2026-03-08 09:56:03 +07:00
LetsGoAway
c517f31b3d Update ItemInHandRenderer.cpp (#418) 2026-03-05 03:26:56 +07:00
daoge
b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00
void_17
119bff3514 Revert "shared_ptr -> std::shared_ptr"
This reverts commit 7074f35e4b.
2026-03-02 17:37:16 +07:00
void_17
7ae0c13854 Revert "dynamic_pointer_cast -> std::dynamic_pointer_cast"
This reverts commit 07ad68bc15.
2026-03-02 17:36:56 +07:00
void_17
07ad68bc15 dynamic_pointer_cast -> std::dynamic_pointer_cast 2026-03-02 17:10:34 +07:00
void_17
7074f35e4b shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
2026-03-02 15:58:20 +07:00
daoge_cmd
b691c43c44 Initial commit 2026-03-01 12:16:08 +08:00