Commit Graph

25 Commits

Author SHA1 Message Date
GabsPuNs
40d48948ff Use BYTE Win Typedef instead of byte typedef from Minecraft.World
"byte" wasnt working anymore for some reason
2026-04-13 17:54:28 -04:00
GabsPuNs
abd2d848cf Some code updates 2026-04-09 00:57:05 -04:00
GabsPuNs
fb12bc0860 Fix water culling in extra graphics 2026-04-09 00:08:46 -04:00
GabsPuNs
4dfedbffd1 Minecraft Consoles latest changes + Better shadow for water in Extra mode
Culling for water need more work in extra graphics mode.
2026-04-08 23:47:27 -04:00
GabsPuNs
19f4bc2ee0 Update TileRenderer.cpp 2026-04-04 19:19:24 -04:00
GabsPuNs
60bee8e886 Fixed Water Flow 2026-04-04 19:11:44 -04:00
GabsPuNs
9b2fe6d136 Code cleanup 2026-04-04 17:36:02 -04:00
GabsPuNs
451ced38b7 Better water culling 2026-04-04 06:16:32 -04:00
GabsPuNs
2e442104a2 TU 25 blocks + Cave Sound Option 2026-03-29 05:04:10 -04:00
GabsPuNs
7016a8553e Activate another TU25 stuff 2026-03-29 00:52:34 -04:00
GabsPuNs
edef78e648 TU25 Assets 2026-03-29 00:25:48 -04:00
GabsPuNs
9e99b47c9a Revert Glass Panel texture change from TU25 2026-03-25 05:10:10 -04:00
GabsPuNs
7deba3acb2 Final Update for TU24 2/3
LCE Renewed
- Merged some fixes and code updates from TU25.
* Fixed transparent items in hand.
* Beacon beams fixes.
- Fixed a crash when a dispenser is dispensing water or lava when the dispenser is blocked.

Minecraft Consoles
- Merged Asynchronous server joining
- Memory leak fix: Make chunks unload properly

Other
- Fixed Server Menu and Rename World Menu in 720p Res
2026-03-25 05:01:35 -04:00
GabsPuNs
461e0f13dc Final Update for TU24 Part 1
Merged Minecraft-Consoles and LCE Renewed Latest Changes
 - Fixed Ice and Stained Glass X-Ray.
 - Fix initial cursor position for in-game UI elements.
 - Make handleParticleEvent actually parse the particle type instead of hardcoding hearts.
 - Add advanced tooltips, F3+H combo, and handle settings.

Other Fixes & Changes.
 - The sound from the portal was reduced.
 - Stained Glass removed from creative mode.
 - New F3 Menu.
 - Reduced UI Sounds volume by 25%.
 - Minor Fixes.
2026-03-24 04:07:17 -04:00
GabsPuNs
9b745be16e Chunks 2026-03-21 05:43:32 -04:00
ModMaker101
28614b922f Modernize project codebase (#906)
* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides

* Add safety checks and fix a issue with vector going OOR
2026-03-08 18:08:36 -05:00
Loki Rautio
087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00
ModMaker101
a9be52c41a Project modernization (#630)
* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
2026-03-08 09:56:03 +07:00
void_17
988e3042e0 Remove all MSVC __int64 (#742) 2026-03-07 03:31:30 +07:00
daoge
b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00
void_17
b9a2951901 Revert "Get rid of MSVC's __int64"
This reverts commit d63f79325f.
2026-03-02 17:39:35 +07:00
void_17
119bff3514 Revert "shared_ptr -> std::shared_ptr"
This reverts commit 7074f35e4b.
2026-03-02 17:37:16 +07:00
void_17
7074f35e4b shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
2026-03-02 15:58:20 +07:00
void_17
d63f79325f Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
2026-03-02 15:53:32 +07:00
daoge_cmd
b691c43c44 Initial commit 2026-03-01 12:16:08 +08:00