Commit Graph

11 Commits

Author SHA1 Message Date
GabsPuNs
9130eed526 TU25 Additions
Added getBlockLightColour for colored lights (Used in Halloween 2015)
getFogColor moved from dimension to biome.
Added isNatural and isFoggy (still not implemented)
2026-04-24 21:36:03 -04:00
GabsPuNs
792248c5d5 TU25 changes 2026-04-07 19:54:38 -04:00
GabsPuNs
58461bfa3f Fixes
Renamed LoadOrJoinMenu to LoadCreateJoinMenu.
Fixed a Memory Leak.
Fixed GamemodeSlider.
2026-03-29 19:53:49 -04:00
GabsPuNs
940eaa54ac Classic Crafting (Dont Work) + Ice Texture Update 2026-03-29 15:40:36 -04:00
GabsPuNs
ad46c41e5d Better Mipmaps 2026-03-29 00:39:31 -04:00
GabsPuNs
edef78e648 TU25 Assets 2026-03-29 00:25:48 -04:00
GabsPuNs
c741b8f764 Remove X360 DLCs too 2026-03-22 23:01:22 -04:00
GabsPuNs
702f27ac34 Better Mipmaps, Fix Sign in 720p res, TU19 Tutorial 2026-03-21 02:49:04 -04:00
rtm516
02a5961f39 Move project to CMake (#781)
* Move to cmake

* Move sources to source_groups and ditch more old VS files

* Add BuildVer.h generation

* Break out cmake source lists to platforms

* Don't copy swf files

* Revert audio changes from merge

* Add platform defines

* Match MSBuild flags

* Move BuildVer.h to common include and fix rebuild issue

* Seperate projects properly

* Exclude more files and make sure GameHDD exists

* Missing line

* Remove remaining VS project files

* Update readme and actions

* Use incremental LTCG

* Update workflows

* Update build workflows and output folder

* Disable vcpkg checks

* Force MSVC

* Use precompiled headers

* Only use PCH for cpp

* Exclude compat_shims from PCH

* Handle per-platform source includes

* Copy only current platform media

* Define Iggy libs per platform

* Fix EnsureGameHDD check

* Only set WIN32_EXECUTABLE on Windows

* Correct Iggy libs path

* Remove include of terrain_MipmapLevel

* Correct path to xsb/xwb

* Implement copilot suggestions

* Add clang flags (untested)

* Fix robocopy error checking

* Update documentation

* Drop CMakePresets.json version as we dont use v6 features

* Always cleanup artifacts in nightly even if some builds fail

* Re-work compiler target options

* Move newer iggy dll into redist and cleanup

* Fix typos

* Remove 'Source Files' from all source groups

* Remove old ps1 build scripts
2026-03-17 16:39:22 -05:00
daoge
b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00
daoge_cmd
b691c43c44 Initial commit 2026-03-01 12:16:08 +08:00