Commit Graph

21 Commits

Author SHA1 Message Date
GabsPuNs
3d10df97cf Some fixes and improvements 2026-04-27 16:05:07 -04:00
GabsPuNs
3aad8decb0 Fix Rename and Delete Worlds 2026-04-27 01:15:05 -04:00
GabsPuNs
1753c661f3 Folder Path Changes. 2026-04-27 00:26:35 -04:00
GabsPuNs
abd269f79d TU25 Changes.
Updated libs too for use C++20
2026-04-20 01:12:43 -04:00
GabsPuNs
d318f40f1c F2 Screenshot + Update World Icons 2026-04-18 23:34:28 -04:00
GabsPuNs
1ceeb2a647 Merge
Use Latest 4JLIBS
Swap to mimalloc-static
Merge keyboard commits except HTML ones.
2026-04-18 12:12:40 -04:00
GabsPuNs
50a1200bff Render changes + fix Server compilation.
Render changes need testing!
2026-04-04 01:49:36 -04:00
GabsPuNs
757087d427 Update to C++20 2026-04-03 21:25:29 -04:00
GabsPuNs
3edf3c0782 Forgot this change.
Fix thumbnails for old worlds.
2026-03-24 04:12:25 -04:00
GabsPuNs
85963729ce Newest Libs 2026-03-22 02:31:27 -04:00
GabsPuNs
532c468048 Update 4J libs 2026-03-21 05:11:41 -04:00
ModMaker101
28614b922f Modernize project codebase (#906)
* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides

* Add safety checks and fix a issue with vector going OOR
2026-03-08 18:08:36 -05:00
Loki Rautio
087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00
ModMaker101
a9be52c41a Project modernization (#630)
* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
2026-03-08 09:56:03 +07:00
void_17
988e3042e0 Remove all MSVC __int64 (#742) 2026-03-07 03:31:30 +07:00
Slenderman
ac480f6745 Update username logic and implement latest LCEMP changes (#311)
* Update username logic and implement latest LCEMP changes

* Update old reference

* Fix tutorial world crash

* Restore deleted comment
2026-03-04 04:50:28 +07:00
Slenderman
515f91cad8 Fix player save data issue & multiple username implementations (#257)
* fix saving issue & multiple username implementations

* Update README.md

Updated the method for overriding in-game username from '-name' to 'username.txt'.

* remove unused include i forgot to get rid of while testing
2026-03-03 23:58:22 +07:00
void_17
b9a2951901 Revert "Get rid of MSVC's __int64"
This reverts commit d63f79325f.
2026-03-02 17:39:35 +07:00
void_17
d63f79325f Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
2026-03-02 15:53:32 +07:00
daoge_cmd
9af787692e fix: fix release mode compilation on Windows 2026-03-01 16:04:34 +08:00
daoge_cmd
b691c43c44 Initial commit 2026-03-01 12:16:08 +08:00