diff --git a/Minecraft.Client/Common/UI/UI.h b/Minecraft.Client/Common/UI/UI.h index ea894c42..fa668119 100644 --- a/Minecraft.Client/Common/UI/UI.h +++ b/Minecraft.Client/Common/UI/UI.h @@ -26,7 +26,7 @@ #include "UIControl_LeaderboardList.h" #include "UIControl_LeftIconButtonList.h" #include "UIControl_SaveList.h" -#include "UIControl_PlayerList.h" +#include "UIControl_PlayerButtonList.h" #include "UIControl_BitmapIcon.h" #include "UIControl_DLCList.h" #include "UIControl_HTMLLabel.h" diff --git a/Minecraft.Client/Common/UI/UIControl_PlayerList.cpp b/Minecraft.Client/Common/UI/UIControl_PlayerButtonList.cpp similarity index 80% rename from Minecraft.Client/Common/UI/UIControl_PlayerList.cpp rename to Minecraft.Client/Common/UI/UIControl_PlayerButtonList.cpp index 6d16b660..c95fcc5d 100644 --- a/Minecraft.Client/Common/UI/UIControl_PlayerList.cpp +++ b/Minecraft.Client/Common/UI/UIControl_PlayerButtonList.cpp @@ -1,8 +1,8 @@ #include "stdafx.h" #include "UI.h" -#include "UIControl_PlayerList.h" +#include "UIControl_PlayerButtonList.h" -bool UIControl_PlayerList::setupControl(UIScene *scene, IggyValuePath *parent, const string &controlName) +bool UIControl_PlayerButtonList::setupControl(UIScene *scene, IggyValuePath *parent, const string &controlName) { UIControl::setControlType(UIControl::ePlayerButtonList); bool success = UIControl_ButtonList::setupControl(scene,parent,controlName); @@ -14,7 +14,7 @@ bool UIControl_PlayerList::setupControl(UIScene *scene, IggyValuePath *parent, c return success; } -void UIControl_PlayerList::addItem(const wstring &label, int iPlayerIcon, int iVOIPIcon) +void UIControl_PlayerButtonList::addItem(const wstring &label, int iPlayerIcon, int iVOIPIcon) { IggyDataValue result; IggyDataValue value[4]; @@ -38,7 +38,7 @@ void UIControl_PlayerList::addItem(const wstring &label, int iPlayerIcon, int iV ++m_itemCount; } -void UIControl_PlayerList::setPlayerIcon(int iId, int iPlayerIcon) +void UIControl_PlayerButtonList::setPlayerIcon(int iId, int iPlayerIcon) { IggyDataValue result; IggyDataValue value[2]; @@ -51,7 +51,7 @@ void UIControl_PlayerList::setPlayerIcon(int iId, int iPlayerIcon) IggyResult out = IggyPlayerCallMethodRS ( m_parentScene->getMovie() , &result, getIggyValuePath(), m_funcSetPlayerIcon , 2 , value ); } -void UIControl_PlayerList::setVOIPIcon(int iId, int iVOIPIcon) +void UIControl_PlayerButtonList::setVOIPIcon(int iId, int iVOIPIcon) { IggyDataValue result; IggyDataValue value[2]; diff --git a/Minecraft.Client/Common/UI/UIControl_PlayerList.h b/Minecraft.Client/Common/UI/UIControl_PlayerButtonList.h similarity index 86% rename from Minecraft.Client/Common/UI/UIControl_PlayerList.h rename to Minecraft.Client/Common/UI/UIControl_PlayerButtonList.h index 8647d950..5f3ba797 100644 --- a/Minecraft.Client/Common/UI/UIControl_PlayerList.h +++ b/Minecraft.Client/Common/UI/UIControl_PlayerButtonList.h @@ -2,7 +2,7 @@ #include "UIControl_ButtonList.h" -class UIControl_PlayerList : public UIControl_ButtonList +class UIControl_PlayerButtonList : public UIControl_ButtonList { private: IggyName m_funcSetPlayerIcon, m_funcSetVOIPIcon; diff --git a/Minecraft.Client/Common/UI/UIScene_InGameInfoMenu.cpp b/Minecraft.Client/Common/UI/UIScene_InGameInfoMenu.cpp index 338d1905..9acc8654 100644 --- a/Minecraft.Client/Common/UI/UIScene_InGameInfoMenu.cpp +++ b/Minecraft.Client/Common/UI/UIScene_InGameInfoMenu.cpp @@ -13,7 +13,7 @@ UIScene_InGameInfoMenu::UIScene_InGameInfoMenu(int iPad, void *initData, UILayer m_buttonGameOptions.init(app.GetString(IDS_HOST_OPTIONS),eControl_GameOptions); m_labelTitle.init(app.GetString(IDS_PLAYERS_INVITE)); - m_playerList.init(eControl_GamePlayers); + m_playerButtonList.init(eControl_GamePlayers); m_players = vector(); @@ -28,7 +28,7 @@ UIScene_InGameInfoMenu::UIScene_InGameInfoMenu(int iPad, void *initData, UILayer PlayerInfo *info = BuildPlayerInfo(player); m_players.push_back(info); - m_playerList.addItem(info->m_name, info->m_colorState, info->m_voiceStatus); + m_playerButtonList.addItem(info->m_name, info->m_colorState, info->m_voiceStatus); } } @@ -93,7 +93,7 @@ void UIScene_InGameInfoMenu::updateTooltips() if(CGameNetworkManager::usingAdhocMode()) keyX = -1; #endif - INetworkPlayer *selectedPlayer = g_NetworkManager.GetPlayerBySmallId(m_players[m_playerList.getCurrentSelection()]->m_smallId); + INetworkPlayer *selectedPlayer = g_NetworkManager.GetPlayerBySmallId(m_players[m_playerButtonList.getCurrentSelection()]->m_smallId); int keyA = -1; Minecraft *pMinecraft = Minecraft::GetInstance(); @@ -175,7 +175,7 @@ void UIScene_InGameInfoMenu::handleReload() PlayerInfo *info = BuildPlayerInfo(player); m_players.push_back(info); - m_playerList.addItem(info->m_name, info->m_colorState, info->m_voiceStatus); + m_playerButtonList.addItem(info->m_name, info->m_colorState, info->m_voiceStatus); } } @@ -194,7 +194,7 @@ void UIScene_InGameInfoMenu::handleReload() if(controlHasFocus(eControl_GamePlayers)) { - m_playerList.setCurrentSelection(getControlChildFocus()); + m_playerButtonList.setCurrentSelection(getControlChildFocus()); } } @@ -216,18 +216,18 @@ void UIScene_InGameInfoMenu::tick() if(info->m_voiceStatus != m_players[i]->m_voiceStatus) { m_players[i]->m_voiceStatus = info->m_voiceStatus; - m_playerList.setVOIPIcon(i, info->m_voiceStatus); + m_playerButtonList.setVOIPIcon(i, info->m_voiceStatus); } if(info->m_colorState != m_players[i]->m_colorState) { m_players[i]->m_colorState = info->m_colorState; - m_playerList.setPlayerIcon(i, info->m_colorState); + m_playerButtonList.setPlayerIcon(i, info->m_colorState); } if(info->m_name.compare( m_players[i]->m_name ) != 0 ) { - m_playerList.setButtonLabel(i, info->m_name); + m_playerButtonList.setButtonLabel(i, info->m_name); m_players[i]->m_name = info->m_name; } @@ -278,9 +278,9 @@ void UIScene_InGameInfoMenu::handleInput(int iPad, int key, bool repeat, bool pr #else - if(pressed && m_playerList.hasFocus() && (m_playerList.getItemCount() > 0) && (m_playerList.getCurrentSelection() < m_players.size()) ) + if(pressed && m_playerButtonList.hasFocus() && (m_playerButtonList.getItemCount() > 0) && (m_playerButtonList.getCurrentSelection() < m_players.size()) ) { - INetworkPlayer *player = g_NetworkManager.GetPlayerBySmallId(m_players[m_playerList.getCurrentSelection()]->m_smallId); + INetworkPlayer *player = g_NetworkManager.GetPlayerBySmallId(m_players[m_playerButtonList.getCurrentSelection()]->m_smallId); if( player != nullptr ) { PlayerUID uid = player->GetUID(); @@ -378,7 +378,7 @@ void UIScene_InGameInfoMenu::handleFocusChange(F64 controlId, F64 childId) switch(static_cast(controlId)) { case eControl_GamePlayers: - m_playerList.updateChildFocus( static_cast(childId) ); + m_playerButtonList.updateChildFocus( static_cast(childId) ); }; updateTooltips(); } @@ -394,9 +394,9 @@ void UIScene_InGameInfoMenu::OnPlayerChanged(void *callbackParam, INetworkPlayer { if(!playerFound && scene->m_players[i]->m_smallId == pPlayer->GetSmallId() ) { - if( scene->m_playerList.getCurrentSelection() == scene->m_playerList.getItemCount() - 1 ) + if( scene->m_playerButtonList.getCurrentSelection() == scene->m_playerButtonList.getItemCount() - 1 ) { - scene->m_playerList.setCurrentSelection( scene->m_playerList.getItemCount() - 2 ); + scene->m_playerButtonList.setCurrentSelection( scene->m_playerButtonList.getItemCount() - 2 ); } // Player found @@ -418,7 +418,7 @@ void UIScene_InGameInfoMenu::OnPlayerChanged(void *callbackParam, INetworkPlayer scene->m_players.erase(scene->m_players.begin() + foundIndex); // Remove player from list - scene->m_playerList.removeItem(foundIndex); + scene->m_playerButtonList.removeItem(foundIndex); } // If the player is joining @@ -431,7 +431,7 @@ void UIScene_InGameInfoMenu::OnPlayerChanged(void *callbackParam, INetworkPlayer // Note that the tick updates buttons every tick so it's only really important that we // add the button (not the order or content) - scene->m_playerList.addItem(info->m_name, info->m_colorState, info->m_voiceStatus); + scene->m_playerButtonList.addItem(info->m_name, info->m_colorState, info->m_voiceStatus); } } diff --git a/Minecraft.Client/Common/UI/UIScene_InGameInfoMenu.h b/Minecraft.Client/Common/UI/UIScene_InGameInfoMenu.h index 2d8d3417..d5e36a65 100644 --- a/Minecraft.Client/Common/UI/UIScene_InGameInfoMenu.h +++ b/Minecraft.Client/Common/UI/UIScene_InGameInfoMenu.h @@ -28,11 +28,11 @@ private: //wstring m_playerNames[MINECRAFT_NET_MAX_PLAYERS]; UIControl_Button m_buttonGameOptions; - UIControl_PlayerList m_playerList; + UIControl_PlayerButtonList m_playerButtonList; UIControl_Label m_labelTitle; UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene) UI_MAP_ELEMENT( m_buttonGameOptions, "GameOptions") - UI_MAP_ELEMENT( m_playerList, "GamePlayers") + UI_MAP_ELEMENT( m_playerButtonList, "GamePlayers") UI_MAP_ELEMENT( m_labelTitle, "Title") UI_END_MAP_ELEMENTS_AND_NAMES() public: diff --git a/Minecraft.Client/Common/UI/UIScene_TeleportMenu.cpp b/Minecraft.Client/Common/UI/UIScene_TeleportMenu.cpp index 017af93e..055ec3ff 100644 --- a/Minecraft.Client/Common/UI/UIScene_TeleportMenu.cpp +++ b/Minecraft.Client/Common/UI/UIScene_TeleportMenu.cpp @@ -27,7 +27,7 @@ UIScene_TeleportMenu::UIScene_TeleportMenu(int iPad, void *initData, UILayer *pa m_labelTitle.init(app.GetString(IDS_TELEPORT_TO_ME)); } - m_playerList.init(eControl_GamePlayers); + m_playerButtonList.init(eControl_GamePlayers); for(unsigned int i = 0; i < MINECRAFT_NET_MAX_PLAYERS; ++i) { @@ -81,7 +81,7 @@ UIScene_TeleportMenu::UIScene_TeleportMenu(int iPad, void *initData, UILayer *pa m_playersVoiceState[m_playersCount] = voiceStatus; m_playersColourState[m_playersCount] = app.GetPlayerColour( m_players[m_playersCount] ); m_playerNames[m_playersCount] = playerName; - m_playerList.addItem( playerName, app.GetPlayerColour( m_players[m_playersCount] ), voiceStatus); + m_playerButtonList.addItem( playerName, app.GetPlayerColour( m_players[m_playersCount] ), voiceStatus); } } @@ -171,13 +171,13 @@ void UIScene_TeleportMenu::handleReload() m_playersVoiceState[m_playersCount] = voiceStatus; m_playersColourState[m_playersCount] = app.GetPlayerColour( m_players[m_playersCount] ); m_playerNames[m_playersCount] = playerName; - m_playerList.addItem( playerName, app.GetPlayerColour( m_players[m_playersCount] ), voiceStatus); + m_playerButtonList.addItem( playerName, app.GetPlayerColour( m_players[m_playersCount] ), voiceStatus); } } if(controlHasFocus(eControl_GamePlayers)) { - m_playerList.setCurrentSelection(getControlChildFocus()); + m_playerButtonList.setCurrentSelection(getControlChildFocus()); } } @@ -198,7 +198,7 @@ void UIScene_TeleportMenu::tick() if(icon != m_playersColourState[i]) { m_playersColourState[i] = icon; - m_playerList.setPlayerIcon( i, (int)app.GetPlayerColour( m_players[i] ) ); + m_playerButtonList.setPlayerIcon( i, (int)app.GetPlayerColour( m_players[i] ) ); } wstring playerName = L""; @@ -214,7 +214,7 @@ void UIScene_TeleportMenu::tick() } if(playerName.compare( m_playerNames[i] ) != 0 ) { - m_playerList.setButtonLabel(i, playerName); + m_playerButtonList.setButtonLabel(i, playerName); m_playerNames[i] = playerName; } } @@ -282,9 +282,9 @@ void UIScene_TeleportMenu::OnPlayerChanged(void *callbackParam, INetworkPlayer * { if(!playerFound && scene->m_players[i] == pPlayer->GetSmallId() ) { - if( scene->m_playerList.getCurrentSelection() == scene->m_playerList.getItemCount() - 1 ) + if( scene->m_playerButtonList.getCurrentSelection() == scene->m_playerButtonList.getItemCount() - 1 ) { - scene->m_playerList.setCurrentSelection( scene->m_playerList.getItemCount() - 2 ); + scene->m_playerButtonList.setCurrentSelection( scene->m_playerButtonList.getItemCount() - 2 ); } // Player removed playerFound = true; @@ -298,7 +298,7 @@ void UIScene_TeleportMenu::OnPlayerChanged(void *callbackParam, INetworkPlayer * scene->m_playersVoiceState[scene->m_playersCount] = 0; scene->m_playersColourState[scene->m_playersCount] = 0; scene->m_playerNames[scene->m_playersCount] = L""; - scene->m_playerList.removeItem(scene->m_playersCount); + scene->m_playerButtonList.removeItem(scene->m_playersCount); } if( !playerFound ) @@ -339,6 +339,6 @@ void UIScene_TeleportMenu::OnPlayerChanged(void *callbackParam, INetworkPlayer * } } - scene->m_playerList.addItem( playerName, app.GetPlayerColour( scene->m_players[scene->m_playersCount - 1] ), voiceStatus); + scene->m_playerButtonList.addItem( playerName, app.GetPlayerColour( scene->m_players[scene->m_playersCount - 1] ), voiceStatus); } } diff --git a/Minecraft.Client/Common/UI/UIScene_TeleportMenu.h b/Minecraft.Client/Common/UI/UIScene_TeleportMenu.h index ebbaa2a0..e03728d2 100644 --- a/Minecraft.Client/Common/UI/UIScene_TeleportMenu.h +++ b/Minecraft.Client/Common/UI/UIScene_TeleportMenu.h @@ -17,10 +17,10 @@ private: short m_playersColourState[MINECRAFT_NET_MAX_PLAYERS]; wstring m_playerNames[MINECRAFT_NET_MAX_PLAYERS]; - UIControl_PlayerList m_playerList; + UIControl_PlayerButtonList m_playerButtonList; UIControl_Label m_labelTitle; UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene) - UI_MAP_ELEMENT( m_playerList, "GamePlayers") + UI_MAP_ELEMENT( m_playerButtonList, "GamePlayers") UI_MAP_ELEMENT( m_labelTitle, "Title") UI_END_MAP_ELEMENTS_AND_NAMES() public: diff --git a/Minecraft.Client/cmake/sources/Durango.cmake b/Minecraft.Client/cmake/sources/Durango.cmake index e757316b..cf06ccdd 100644 --- a/Minecraft.Client/cmake/sources/Durango.cmake +++ b/Minecraft.Client/cmake/sources/Durango.cmake @@ -88,8 +88,8 @@ set(_MINECRAFT_CLIENT_DURANGO_COMMON_UI_CONTROLS "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_MinecraftHorse.h" "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_MinecraftPlayer.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_MinecraftPlayer.h" - "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_PlayerList.cpp" - "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_PlayerList.h" + "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_PlayerButtonList.cpp" + "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_PlayerButtonList.h" "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_PlayerSkinPreview.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_PlayerSkinPreview.h" "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_Progress.cpp" diff --git a/Minecraft.Client/cmake/sources/ORBIS.cmake b/Minecraft.Client/cmake/sources/ORBIS.cmake index 2ab11c7b..bbc2e67b 100644 --- a/Minecraft.Client/cmake/sources/ORBIS.cmake +++ b/Minecraft.Client/cmake/sources/ORBIS.cmake @@ -118,8 +118,8 @@ set(_MINECRAFT_CLIENT_ORBIS_COMMON_UI_CONTROLS "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_MinecraftHorse.h" "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_MinecraftPlayer.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_MinecraftPlayer.h" - "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_PlayerList.cpp" - "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_PlayerList.h" + "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_PlayerButtonList.cpp" + "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_PlayerButtonList.h" "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_PlayerSkinPreview.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_PlayerSkinPreview.h" "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_Progress.cpp" diff --git a/Minecraft.Client/cmake/sources/PS3.cmake b/Minecraft.Client/cmake/sources/PS3.cmake index 8fd40f5e..478e68ab 100644 --- a/Minecraft.Client/cmake/sources/PS3.cmake +++ b/Minecraft.Client/cmake/sources/PS3.cmake @@ -106,8 +106,8 @@ set(_MINECRAFT_CLIENT_PS3_COMMON_UI_CONTROLS "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_MinecraftHorse.h" "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_MinecraftPlayer.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_MinecraftPlayer.h" - "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_PlayerList.cpp" - "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_PlayerList.h" + "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_PlayerButtonList.cpp" + "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_PlayerButtonList.h" "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_PlayerSkinPreview.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_PlayerSkinPreview.h" "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_Progress.cpp" diff --git a/Minecraft.Client/cmake/sources/PSVita.cmake b/Minecraft.Client/cmake/sources/PSVita.cmake index 3a7c68c5..b37fd5d2 100644 --- a/Minecraft.Client/cmake/sources/PSVita.cmake +++ b/Minecraft.Client/cmake/sources/PSVita.cmake @@ -106,8 +106,8 @@ set(_MINECRAFT_CLIENT_PSVITA_COMMON_UI_CONTROLS "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_MinecraftHorse.h" "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_MinecraftPlayer.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_MinecraftPlayer.h" - "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_PlayerList.cpp" - "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_PlayerList.h" + "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_PlayerButtonList.cpp" + "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_PlayerButtonList.h" "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_PlayerSkinPreview.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_PlayerSkinPreview.h" "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_Progress.cpp" diff --git a/Minecraft.Client/cmake/sources/Windows.cmake b/Minecraft.Client/cmake/sources/Windows.cmake index 21d4c56c..c1eff431 100644 --- a/Minecraft.Client/cmake/sources/Windows.cmake +++ b/Minecraft.Client/cmake/sources/Windows.cmake @@ -93,8 +93,8 @@ set(_MINECRAFT_CLIENT_WINDOWS_COMMON_UI_CONTROLS "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_MinecraftPlayer.h" "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_MultiList.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_MultiList.h" - "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_PlayerList.cpp" - "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_PlayerList.h" + "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_PlayerButtonList.cpp" + "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_PlayerButtonList.h" "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_PlayerSkinPreview.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_PlayerSkinPreview.h" "${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIControl_Progress.cpp" diff --git a/Minecraft.Server/cmake/sources/Common.cmake b/Minecraft.Server/cmake/sources/Common.cmake index 897e313a..e00575a2 100644 --- a/Minecraft.Server/cmake/sources/Common.cmake +++ b/Minecraft.Server/cmake/sources/Common.cmake @@ -159,7 +159,7 @@ set(_MINECRAFT_SERVER_COMMON_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/../Minecraft.Client/Common/UI/UIControl_MinecraftHorse.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/../Minecraft.Client/Common/UI/UIControl_MinecraftPlayer.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/../Minecraft.Client/Common/UI/UIControl_MultiList.cpp" - "${CMAKE_CURRENT_SOURCE_DIR}/../Minecraft.Client/Common/UI/UIControl_PlayerList.cpp" + "${CMAKE_CURRENT_SOURCE_DIR}/../Minecraft.Client/Common/UI/UIControl_PlayerButtonList.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/../Minecraft.Client/Common/UI/UIControl_PlayerSkinPreview.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/../Minecraft.Client/Common/UI/UIControl_Progress.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/../Minecraft.Client/Common/UI/UIControl_SaveList.cpp"